Reflected Light and Scattering

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bollella
Licensed Customer
Posts: 31
Joined: Sun Feb 16, 2020 7:36 pm
Location: Silicon Valley, California, USA
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Is there a way to have light that has been reflected from a surface to be scattered when the light and surface are in an Octane For Volume?
Thanks,
Greg
Mac Studio M3 Ultra 32/80 | 256GB Unified Memory | MacOS 15 | Houdini 21
bollella
Licensed Customer
Posts: 31
Joined: Sun Feb 16, 2020 7:36 pm
Location: Silicon Valley, California, USA
Contact:

Thanks Elsksa!

I have been able to create the effect using OctaneX Enterprise for C4D (PR11 for MacOS Big Sur (Metal))

The effect isn't as dramatic as I had hoped. And, as you say, compute intensive. It is hard to see the effect in the attached image but I can see it on my system. Very faint scattering from the cube to the cone.

No Volume:
ScatteredReflectedNoVolume10Sep.png
With Volume:
ScatteredReflectedWithVolume10Sep.png
Mac Studio M3 Ultra 32/80 | 256GB Unified Memory | MacOS 15 | Houdini 21
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