After having an issue with a heavy scene, making it crash every 20 frames, more or less, I decided to reinstall my gpu-drivers. Did not help. Now I realise older stable scenes, when rerendering, crash every few frames aswell. The error is "cant unload gpu memory, device x deactivated". So I browsed through the forums and manually changed the registry TdrDelay to 60, as Bepe mentioned in an older topic. The rendering didnt crash, but what started with 1 minute 50 per frame ended in 16 hours for 300 frames, frame times getting longer. The displayed memory shrunk to 2.4gb available, even though it should be around 7.6 given I use 3080 and have 4k monitor.
how could i troubleshoot?
crashes every x frames
Moderators: ChrisHekman, aoktar
Maybe you're near to limits of system and gpu memory. Are having some other soft while rendering. Chrome can consume a lot of ram and vram
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
OK so share some data with me to show crashes.
Screenshot/_bugreport.zip/console outputs
Screenshot/_bugreport.zip/console outputs
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I will, yet no crashes occur since I changed the delay to 60 seconds. What happens now is that every frames takes longer than the one before, unless I restart the rendering.aoktar wrote:OK so share some data with me to show crashes.
Screenshot/_bugreport.zip/console outputs
Frame 1: 49 Seconds
...
Frame 949: 2 Minutes 50 Seconds
- Stopping rendering manually, starting again at 949 -
Frame 949: 49 Seconds
Weird I think. Should I let something render like that and send you the log aswell?
take look for render statistics for the frames. Check where they spend time and compare render speedphilmaron wrote:I will, yet no crashes occur since I changed the delay to 60 seconds. What happens now is that every frames takes longer than the one before, unless I restart the rendering.aoktar wrote:OK so share some data with me to show crashes.
Screenshot/_bugreport.zip/console outputs
Frame 1: 49 Seconds
...
Frame 949: 2 Minutes 50 Seconds
- Stopping rendering manually, starting again at 949 -
Frame 949: 49 Seconds
Weird I think. Should I let something render like that and send you the log aswell?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
It seems to be "Start Rendering" which takes more and more time. In this scene I have 15 seconds for the 2nd frame, and 1 minute for the 100th frame, 1:42 150th frame... c4d and Log attached. The problem does occurs with every scene right now, but this is very good example.aoktar wrote:take look for render statistics for the frames. Check where they spend time and compare render speed
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- philmaron_longer-each-frame-scene.zip
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Sounds like a hardware stability issue. My render is going consistent. Can you post a screenshot with PV? I see long scene creation times in your log, about 85 secs. Mine is 5 sec. It's very strange.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- jayroth2020
- Posts: 488
- Joined: Mon May 04, 2020 7:30 pm
Hi, you also have Static Noise enabled with the AI Denoiser. You should disable Static Noise, as the AI Denoiser cannot properly work with that function enabled.
Puget Systems / Intel Core Z790 ATX / RTX 4090 / Cinema 4D
Right now, I cant, but I tested something.aoktar wrote:Sounds like a hardware stability issue. My render is going consistent. Can you post a screenshot with PV? I see long scene creation times in your log, about 85 secs. Mine is 5 sec. It's very strange.
I reduced the TdrDelay back to 10 seconds, as I felt there might be a connection.
First frame 40 seconds, 300th frame 5 minutes and when I revisited the machine, all was stuck and crashed before I could make a screenshot. The log is attached. Anything else to see there? I asks to check render statistics, is there a way to reconstruct them? 13:02 was the time when I interacted with the PC again.
The gtx 3080 is now missing from my list of GPUs, only 3 1080s showing up in settings. If you mention stability of hardware, my question would be what to do. Until a few days ago, all worked fine, also with this scene. Should I try every gpu on its own? rollback drivers, change order on the motherboard etc.?
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- c4doctanelog.txt
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