Bulb light test

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Radialarray
Licensed Customer
Posts: 30
Joined: Mon Aug 02, 2010 10:07 am

Hey guys, made a test with the emitter material and caustics and so on...after that i played a little bit with the postproduction tools in octane :D maybe too much i've got also other version :D
so have fun and i hope you like it;)
Attachments
Bulb lighting.jpg
win vista 32-bit, intel quadcore 2.33, 4gb ram, nvidia gtx 460 1gb gigabyte oc
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Sportler
Licensed Customer
Posts: 96
Joined: Fri Jul 22, 2011 3:37 pm
Location: Norway

How did you make that tiny thing emit that much light :shock: ? I couldn't manage when I tried something similiar :(
GPU: 1x Nvidia RTX 3080 Ti
RAM: 64GB DDR4 3200MHz
CPU: 5950x
Radialarray
Licensed Customer
Posts: 30
Joined: Mon Aug 02, 2010 10:07 am

well, very very high setting in the emitter material :D a blackbody emitter and then power 3000 and efficiency 0.7 ....that's it ;)
win vista 32-bit, intel quadcore 2.33, 4gb ram, nvidia gtx 460 1gb gigabyte oc
Radialarray
Licensed Customer
Posts: 30
Joined: Mon Aug 02, 2010 10:07 am

and maybe it's because of the bridge wire (excuse my english if it's wrong) which exists of many many polygons that all can emit the light. i don't know but maybe this is the solution...
win vista 32-bit, intel quadcore 2.33, 4gb ram, nvidia gtx 460 1gb gigabyte oc
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