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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
I used the method for grass too, and it worked fine. I discovered a little trick to avoid seeing a black or white line over the billboards : always keep a row of fully transparent pixels at the bottom of the png image !
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
I also use this methode for grass: http://www.luxrender.net/forum/viewtopi ... =15&t=5601
It's not perfect but it's not bad.
BTW: Does anybody know about a timetable about the implementation of instances in Octane ?
Kind regards
Alain
It's not perfect but it's not bad.
BTW: Does anybody know about a timetable about the implementation of instances in Octane ?
Kind regards
Alain
Intel Pentium 2.8 GHz 2 Cores, 8 GB RAM, GeForce GTX Titan 8GB, Blender 2.72b, Win 7 64 Bit
I don't see it coming soon, I hope so though.Alain wrote:I also use this methode for grass: http://www.luxrender.net/forum/viewtopi ... =15&t=5601
It's not perfect but it's not bad.
BTW: Does anybody know about a timetable about the implementation of instances in Octane ?
Kind regards
Alain
http://www.OctanePowerTools.com
Octane Render Power Tools, Animation Tools for Octane Render
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Intel Core i7 920 @ 2.67GHz - RAM 12.0 GB
Asus P6T7 WS SuperComputer GTX 480
Octane Render Power Tools, Animation Tools for Octane Render
facebook | YouTube
Intel Core i7 920 @ 2.67GHz - RAM 12.0 GB
Asus P6T7 WS SuperComputer GTX 480