i just installed the new version.
chose 64 samples instead of the default 128, but the settings wont render.
changing kernel samples has no effect, its stuck on 128.
will try this in different scenes ofcourse.
0.37 sample settings not sticking
Moderator: ChrisHekman
- EvolverInteractive
- Posts: 133
- Joined: Thu Dec 27, 2018 7:31 am
I normally make a copy of the target, hit render on the new target and save and save all. (ctrl-s and shift-ctrl-s) because if it crashes your setting won't be saved.
- ChrisHekman
- Posts: 1062
- Joined: Wed Jan 18, 2017 3:09 pm
When moving over into playmode, unreal does not always force a save. When this happens unreal will load in copy of the rendertarget with the old setting.
You can force it to save first by pressing the save button.
I have fixed this in the next build.
You can force it to save first by pressing the save button.
I have fixed this in the next build.