How to use RgbSpectrum with Octane light tag?

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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J.C
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After adding RgbSpectrum to texture slot nothing changes. The color of the light is still controlled by temperature slider.
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aoktar
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Surely it works!
Double-check is best before asking something very explicit. And post a sample scene if you're sure there's a problem.
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J.C
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Posts: 1859
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

Sorry I wasn't precise. What I wanted to achieve was to have pure white emission which is impossible after adding RgbSpectrum set to white color.
The only way to do this is to create a geometry with material with Texture emission.

In Standalone light objects can have either Blackbody or texture emission. In C4D plugin light object can have only Blackbody emission.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
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aoktar
Octane Plugin Developer
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J.C wrote:In Standalone light objects can have either Blackbody or texture emission. In C4D plugin light object can have only Blackbody emission.
Or we have and you don't aware of
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Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
J.C
Licensed Customer
Posts: 1859
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

All right. Now I got it. I'm used to Blenders interface where such options are not placed along many Tabs ;)
Thanks!
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
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