How to use RgbSpectrum with Octane light tag?
Moderators: ChrisHekman, aoktar
After adding RgbSpectrum to texture slot nothing changes. The color of the light is still controlled by temperature slider.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group
Surely it works!
Double-check is best before asking something very explicit. And post a sample scene if you're sure there's a problem.
Double-check is best before asking something very explicit. And post a sample scene if you're sure there's a problem.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Sorry I wasn't precise. What I wanted to achieve was to have pure white emission which is impossible after adding RgbSpectrum set to white color.
The only way to do this is to create a geometry with material with Texture emission.
In Standalone light objects can have either Blackbody or texture emission. In C4D plugin light object can have only Blackbody emission.
The only way to do this is to create a geometry with material with Texture emission.
In Standalone light objects can have either Blackbody or texture emission. In C4D plugin light object can have only Blackbody emission.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group
All right. Now I got it. I'm used to Blenders interface where such options are not placed along many Tabs 
Thanks!

Thanks!
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group