view port refresh required with texture update

Carrara (Integrated Plugin developed by Sighman)
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protovu
Licensed Customer
Posts: 476
Joined: Thu Sep 11, 2014 7:30 pm

Hi Simon,
At least for me, when updating a texture map for material, the Render Preview pretends to update, but does not. Refreshing the viewport separately is required.
Thanks,
Rick


octane_carrara_2019.1.05.05_ENTERPRISE
win 64
amd ryzen
64 ram
2x RTX 2080Super
Sighman
Octane Plugin Developer
Posts: 1112
Joined: Thu Jan 19, 2012 9:11 am
Location: Calgary, AB

Ok, I’ll take a look.
Win8/64, I7-4770K (3.5Ghz) 24GB, GTX-980ti (6GB) / GTX-TITAN (6GB)
Sighman
Octane Plugin Developer
Posts: 1112
Joined: Thu Jan 19, 2012 9:11 am
Location: Calgary, AB

I need more details. What kind of changes are you making. I can change bitmaps and I see the change right away. What shader properties are you changing? Can you post an example?
Win8/64, I7-4770K (3.5Ghz) 24GB, GTX-980ti (6GB) / GTX-TITAN (6GB)
protovu
Licensed Customer
Posts: 476
Joined: Thu Sep 11, 2014 7:30 pm

Hi Simon,
Please see attached pdf.

It shows the steps to generate what I am referring to.
Attachments
shader update issue.pdf
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Sighman
Octane Plugin Developer
Posts: 1112
Joined: Thu Jan 19, 2012 9:11 am
Location: Calgary, AB

Ah, yes. Well, the reason is that I did not implement updating an existing bitmap like that. I'll see what I can do.
Win8/64, I7-4770K (3.5Ghz) 24GB, GTX-980ti (6GB) / GTX-TITAN (6GB)
protovu
Licensed Customer
Posts: 476
Joined: Thu Sep 11, 2014 7:30 pm

Thank you, Simon.
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