With the Preview Render working in 2.79, we could hit F12 and it would automatically stop the Preview Render and lauch a Frame Render.
I miss this function.
Thanks!
F12 command in 2.8
- linograndiotoy
- Posts: 1353
- Joined: Thu Feb 01, 2018 7:10 pm
Me too.
Let's see if that's possible.
Let's see if that's possible.
still not implemented? I mean f12 could just switch to solid mode at least - when you do a bunch of renders, this adds up - octane team, you even read this?protovu wrote:With the Preview Render working in 2.79, we could hit F12 and it would automatically stop the Preview Render and lauch a Frame Render.
I miss this function.
Thanks!
..also material converter - do a better one and make the converter option so it leaves the cycles version, in case you wanna jump back - or to see texture under solid/texture view.. it's just grunt work.. people are getting interested in octane, make it user friendly
3dmax, zbrush, UE
//Behance profile //BOONAR
//Octane render toolbox 3dsmax
//Behance profile //BOONAR
//Octane render toolbox 3dsmax
+1 - Great idea, would like to see that as well as better conversions. Also it would be realy helpful if the converter could successful convert from Cycles /Eevee Separate RGB nodes where a gLTF was imported. Would save a lot of time and hassle without us having to manually bring in an OSL script to do that.acc24ex wrote:protovu wrote:..and make the converter option so it leaves the cycles version, in case you wanna jump back - or to see texture under solid/texture view..
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Win 10
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3.7Ghz i9 10900k / 64GB
ASUS STRIX Z490-E
PSU: PowerSpec 850Wd
RTX 3090 Asus Tuff
Network rendering:
Win 10
4.2Ghz i7 7700k / 64GB
AsRock SuperCarrier
PSU: EVGA 1200w
RTX 3080 Ti EVGA Hybrid
RTX 3080 ASUS Tuff
GTX 1080ti SC Black (wc)