F12 command in 2.8

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protovu
Licensed Customer
Posts: 476
Joined: Thu Sep 11, 2014 7:30 pm

With the Preview Render working in 2.79, we could hit F12 and it would automatically stop the Preview Render and lauch a Frame Render.

I miss this function.

Thanks!
linograndiotoy
OctaneRender Team
Posts: 1353
Joined: Thu Feb 01, 2018 7:10 pm

Me too.
Let's see if that's possible.
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acc24ex
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protovu wrote:With the Preview Render working in 2.79, we could hit F12 and it would automatically stop the Preview Render and lauch a Frame Render.

I miss this function.

Thanks!
still not implemented? I mean f12 could just switch to solid mode at least - when you do a bunch of renders, this adds up - octane team, you even read this?

..also material converter - do a better one and make the converter option so it leaves the cycles version, in case you wanna jump back - or to see texture under solid/texture view.. it's just grunt work.. people are getting interested in octane, make it user friendly
pegot
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acc24ex wrote:
protovu wrote:..and make the converter option so it leaves the cycles version, in case you wanna jump back - or to see texture under solid/texture view..
+1 - Great idea, would like to see that as well as better conversions. Also it would be realy helpful if the converter could successful convert from Cycles /Eevee Separate RGB nodes where a gLTF was imported. Would save a lot of time and hassle without us having to manually bring in an OSL script to do that.
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