OSL Raytype 3dsMax

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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paride4331
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Hi guys,
OSL Raytype by Calus in 3dSMax.
Regards
Paride
viewtopic.php?f=51&t=71631
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HHbomb
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Looks very nicze !!! Thanks .
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HHbomb
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After testing, diffuse material with an emission map can't be removed from reflections... It would be cool though. :(
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HHbomb
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After testing, diffuse material with an emission map can't be removed from reflections... It would be cool though. :(
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frankmci
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HHbomb wrote:After testing, diffuse material with an emission map can't be removed from reflections... It would be cool though. :(
I don't know if this is the same issue, as I'm using it in C4D, but what I'm seeing is that it will remove reflections of an emitting surface, but not the specular highlight. Depending on the reflective surface settings, it can look similar.
RayType Reflections vs Specular Highlight
RayType Reflections vs Specular Highlight
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HHbomb
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OOOOpps, sorry... If I don't want to see emission in reflections, I just need to uncheck "visible in specular" in emission map. :lol:
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acc24ex
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OMG super cool.. keep them coming :)
Moonhowl
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After testing, diffuse material with an emission map can't be removed from reflections... It would be cool though.

Just drop the OSL texture into the "distribution" parameter of the emission texture as well - works perfectly.
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HHbomb
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In fact it seems to works in both slots... But OSL have sometimes strange behaviour, not always correctly updated when apply changes...
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