Hi guys,
OSL Raytype by Calus in 3dSMax.
Regards
Paride
viewtopic.php?f=51&t=71631
OSL Raytype 3dsMax
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- paride4331
- Posts: 3818
- Joined: Fri Sep 18, 2015 7:19 am
Looks very nicze !!! Thanks .
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
After testing, diffuse material with an emission map can't be removed from reflections... It would be cool though. 

YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
After testing, diffuse material with an emission map can't be removed from reflections... It would be cool though. 

YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
I don't know if this is the same issue, as I'm using it in C4D, but what I'm seeing is that it will remove reflections of an emitting surface, but not the specular highlight. Depending on the reflective surface settings, it can look similar.HHbomb wrote:After testing, diffuse material with an emission map can't be removed from reflections... It would be cool though.
Animation Technical Director - Washington DC
OOOOpps, sorry... If I don't want to see emission in reflections, I just need to uncheck "visible in specular" in emission map. 

YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
OMG super cool.. keep them coming 

3dmax, zbrush, UE
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//Octane render toolbox 3dsmax
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After testing, diffuse material with an emission map can't be removed from reflections... It would be cool though.
Just drop the OSL texture into the "distribution" parameter of the emission texture as well - works perfectly.
Just drop the OSL texture into the "distribution" parameter of the emission texture as well - works perfectly.
Asus V Extreme motherboard, i7-5930K CPU, 32 GB DDR4 Quad Channel RAM, 3x Nvidia Geforce 1080ti, Windows 7 Ultimate 64, 3DS Max 2019 64
In fact it seems to works in both slots... But OSL have sometimes strange behaviour, not always correctly updated when apply changes...
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |