Here is the log :
00:00:00 (0000.00) | Log started Mon Feb 4 22:48:23 2019
00:00:00 (0000.00) | Octane Render for Lightwave by Juanjo González. Build 4.02.0.0 (Build date: Jan 24 2019 11:45:01)
00:00:00 (0000.08) | Compiled for LightWave 2019.0 (build 3114)
00:00:00 (0000.08) | Compiled using the Octane API 4.02
00:00:00 (0000.08) | Running on LightWave 2019.0 (build: 3115)
00:00:00 (0000.08) | Running on Octane DLL 4020000
00:00:00 (0000.08) | System: AuthenticAMD unknown, 3783 Mhz., 32 cores
00:00:00 (0000.08) | OS: Windows 8 64-bit
00:00:00 (0000.08) |
00:00:00 (0000.08) | IPR: init snapshoths system
00:00:00 (0000.08) | IPR: init IPR preview window
00:00:00 (0000.28) | IPR: init a buffer snapshot
00:00:00 (0000.28) | IPR: buffer snapshot ok
00:00:00 (0000.29) | IPR: Init render thread
00:00:00 (0000.29) | IPR: reloading scene - render thread waiting for events before init rendering
00:00:00 (0000.40) | IPR: loading scene
00:00:00 (0000.40) | IPR: Disable IPR events processing
00:00:00 (0000.40) | IPR: Waiting for the full scene updating ...
00:00:00 (0000.45) | IPR: ... Full scene updated.
00:00:00 (0000.45) |
00:00:00 (0000.45) | Init scene
00:00:00 (0000.45) | Init the root geometryGroup
00:00:00 (0000.45) |
00:00:00 (0000.45) | Processing the motion blur data
00:00:00 (0000.45) | Get the scene motion blur settings
00:00:00 (0000.45) | Motion blur disabled, computing only one time sample
00:00:00 (0000.45) | Processing time sample 1 of 1, time: 0.000000
00:00:00 (0000.45) | Get camera motion blur data
00:00:00 (0000.45) | * position: 1.290511 0.116049 0.563409
00:00:00 (0000.45) | * target: -86.921245 -5.988808 -46.142242
00:00:00 (0000.45) | * fov: 58.109208
00:00:00 (0000.45) | Get Objects motion blur data
00:00:00 (0000.45) | Object table transformation matrix:
00:00:00 (0000.45) | 1.767078 0.000000 -0.000000 0.000000
00:00:00 (0000.45) | 0.000000 1.000000 0.000000 0.000000
00:00:00 (0000.45) | -0.000000 -0.000000 1.384268 -0.000000
00:00:00 (0000.45) | Object dragon gradients transformation matrix:
00:00:00 (0000.45) | -0.999701 0.000000 0.024433 0.085797
00:00:00 (0000.45) | 0.000000 1.000000 0.000000 0.000000
00:00:00 (0000.45) | -0.024433 0.000000 -0.999701 -0.510141
00:00:00 (0000.45) | Object dragon gradients2 transformation matrix:
00:00:00 (0000.45) | -0.992757 0.000000 -0.120137 -0.677996
00:00:00 (0000.45) | 0.000000 1.000000 0.000000 0.000000
00:00:00 (0000.45) | 0.120137 -0.000000 -0.992757 0.105038
00:00:00 (0000.45) | Get vertex deformations motion blur data
00:00:00 (0000.45) | Get Lights motion blur data
00:00:00 (0000.45) | Light Light transformation matrix:
00:00:00 (0000.45) | -0.169981 -0.165459 0.128958 1.296905
00:00:00 (0000.45) | 0.000000 0.165978 0.212958 2.000000
00:00:00 (0000.45) | -0.209778 0.134069 -0.104493 -1.491489
00:00:00 (0000.45) | Motion blur data ready
00:00:00 (0000.45) |
00:00:00 (0000.45) | Processing objects list from LW scene. FIRST PASS
00:00:00 (0000.45) | Number of LW objects: 3
00:00:00 (0000.45) |
00:00:00 (0000.45) | -> Reading scene UV Maps list
00:00:00 (0000.45) | --> Detected 0 UVMaps in scene
00:00:00 (0000.45) |
00:00:00 (0000.45) | Processing object: 10000001, name: table
00:00:00 (0000.45) | Object table is a LW object without clones, we must add the mesh to Octane database
00:00:00 (0000.45) | Searching if FiberFX is available in this object
00:00:00 (0000.45) | >>> Processing the number of valid polygons
00:00:00 (0000.45) | >>> This object has 6 of 6 valid polygons
00:00:00 (0000.45) | >>> Adding a new mesh to Octane
00:00:00 (0000.45) | >>> Mesh points: 8, valid polygons: 6
00:00:00 (0000.45) | ----> Searching UV maps in this object
00:00:00 (0000.45) | ----> No UV maps found in this object
00:00:00 (0000.45) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.000 seconds
00:00:00 (0000.45) | >>> Processing vertex per poly array
00:00:00 (0000.45) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:00 (0000.45) | >>> Processing vertex list
00:00:00 (0000.45) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:00 (0000.45) | +++ Searching object materials
00:00:00 (0000.45) | +++ Found 1 materials inside table
00:00:00 (0000.45) | +++ Material 0 ID: Default
00:00:00 (0000.45) | +++ Searching in the object materials for UVMAP nodes
00:00:00 (0000.45) | >>> Searching UVMAP node inside surface Default
00:00:00 (0000.45) | >>> This material doesn't have a valid UVMAP node
00:00:00 (0000.45) | >>> Processing polygon data
00:00:00 (0000.45) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.000 seconds
00:00:00 (0000.45) | >>> Mesh added, evaluating it
00:00:00 (0000.45) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.000 seconds
00:00:00 (0000.45) | +++ Processing object materials
00:00:00 (0000.45) | > Filtering 1 materials in 6 polygons
00:00:00 (0000.45) | > Filtering 1 materials in 0 hairs
00:00:00 (0000.45) | Used materials in this object: 1
00:00:00 (0000.45) | +++ Processing material Default
00:00:00 (0000.45) | +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:00 (0000.45) | --> Procesing a new GlossyMaterial node
00:00:00 (0000.45) | +++ End of materials processing
00:00:00 (0000.45) | Searching FiberFX hair materials
00:00:00 (0000.45) | +++ Processing object layer maps functions
00:00:00 (0000.45) | --> Get object global dissolve value: 0.000000, state 0
00:00:00 (0000.45) | [profile] Function "LWOctane_addGeom" over "table" execution time: 0.001 seconds
00:00:00 (0000.45) |
00:00:00 (0000.45) | Processing object: 10000000, name: dragon gradients
00:00:00 (0000.45) | Object dragon gradients is a LW object without clones, we must add the mesh to Octane database
00:00:00 (0000.45) | Searching if FiberFX is available in this object
00:00:00 (0000.45) | >>> Processing the number of valid polygons
00:00:00 (0000.45) | >>> This object has 87130 of 87130 valid polygons
00:00:00 (0000.45) | >>> Adding a new mesh to Octane
00:00:00 (0000.45) | >>> Mesh points: 43512, valid polygons: 87130
00:00:00 (0000.45) | ----> Searching UV maps in this object
00:00:00 (0000.46) | ----> No UV maps found in this object
00:00:00 (0000.46) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.001 seconds
00:00:00 (0000.46) | >>> Processing vertex per poly array
00:00:00 (0000.46) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.006 seconds
00:00:00 (0000.46) | >>> Processing vertex list
00:00:00 (0000.46) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.003 seconds
00:00:00 (0000.47) | +++ Searching object materials
00:00:00 (0000.47) | +++ Found 1 materials inside dragon gradients
00:00:00 (0000.47) | +++ Material 0 ID: Default
00:00:00 (0000.47) | +++ Searching in the object materials for UVMAP nodes
00:00:00 (0000.47) | >>> Searching UVMAP node inside surface Default
00:00:00 (0000.47) | >>> This material doesn't have a valid UVMAP node
00:00:00 (0000.47) | >>> Processing polygon data
00:00:00 (0000.55) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.082 seconds
00:00:00 (0000.55) | >>> Mesh added, evaluating it
00:00:00 (0000.55) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.096 seconds
00:00:00 (0000.55) | +++ Processing object materials
00:00:00 (0000.55) | > Filtering 1 materials in 87130 polygons
00:00:00 (0000.55) | > Filtering 1 materials in 0 hairs
00:00:00 (0000.55) | Used materials in this object: 1
00:00:00 (0000.55) | +++ Processing material Default
00:00:00 (0000.55) | +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:00 (0000.55) | --> Procesing a new DiffuseMaterial node
00:00:00 (0000.55) | --> Procesing a new Gradient node
00:00:00 (0000.55) | --> Procesing a new WaveTexture node
00:00:00 (0000.55) | --> Procesing a new RGBSpectrumTexture node
00:00:00 (0000.55) | --> Procesing a new ImageTexture node
00:00:00 (0000.55) | --> Filename: E:\01_Lightwave\Octane_content\dragon\Images\noIcon.tga
00:00:00 (0000.55) | --> Procesing a new Projection node
00:00:00 (0000.55) | +++ End of materials processing
00:00:00 (0000.55) | Searching FiberFX hair materials
00:00:00 (0000.55) | +++ Processing object layer maps functions
00:00:00 (0000.55) | --> Get object global dissolve value: 0.000000, state 0
00:00:00 (0000.55) | [profile] Function "LWOctane_addGeom" over "dragon gradients" execution time: 0.104 seconds
00:00:00 (0000.55) |
00:00:00 (0000.55) | Processing object: 10000002, name: dragon gradients2
00:00:00 (0000.55) | Object dragon gradients2 is a LW object without clones, we must add the mesh to Octane database
00:00:00 (0000.55) | Searching if FiberFX is available in this object
00:00:00 (0000.55) | >>> Processing the number of valid polygons
00:00:00 (0000.56) | >>> This object has 87130 of 87130 valid polygons
00:00:00 (0000.56) | >>> Adding a new mesh to Octane
00:00:00 (0000.56) | >>> Mesh points: 43512, valid polygons: 87130
00:00:00 (0000.56) | ----> Searching UV maps in this object
00:00:00 (0000.56) | ----> No UV maps found in this object
00:00:00 (0000.56) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.000 seconds
00:00:00 (0000.56) | >>> Processing vertex per poly array
00:00:00 (0000.56) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.006 seconds
00:00:00 (0000.56) | >>> Processing vertex list
00:00:00 (0000.57) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.002 seconds
00:00:00 (0000.57) | +++ Searching object materials
00:00:00 (0000.57) | +++ Found 1 materials inside dragon gradients2
00:00:00 (0000.57) | +++ Material 0 ID: Default
00:00:00 (0000.57) | +++ Searching in the object materials for UVMAP nodes
00:00:00 (0000.57) | >>> Searching UVMAP node inside surface Default
00:00:00 (0000.57) | >>> This material doesn't have a valid UVMAP node
00:00:00 (0000.57) | >>> Processing polygon data
00:00:00 (0000.65) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.079 seconds
00:00:00 (0000.65) | >>> Mesh added, evaluating it
00:00:00 (0000.65) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.091 seconds
00:00:00 (0000.65) | +++ Processing object materials
00:00:00 (0000.65) | > Filtering 1 materials in 87130 polygons
00:00:00 (0000.65) | > Filtering 1 materials in 0 hairs
00:00:00 (0000.65) | Used materials in this object: 1
00:00:00 (0000.65) | +++ Processing material Default
00:00:00 (0000.65) | +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:00 (0000.65) | --> Procesing a new DiffuseMaterial node
00:00:00 (0000.65) | --> Procesing a new Gradient node
00:00:00 (0000.65) | --> Procesing a new MarbleTexture node
00:00:00 (0000.65) | --> Procesing a new ImageTexture node
00:00:00 (0000.65) | --> Filename: E:\01_Lightwave\Octane_content\dragon\Images\noIcon.tga
00:00:00 (0000.65) | --> Procesing a new Projection node
00:00:00 (0000.65) | --> Procesing a new GaussianSpectrumTexture node
00:00:00 (0000.65) | +++ End of materials processing
00:00:00 (0000.65) | Searching FiberFX hair materials
00:00:00 (0000.65) | +++ Processing object layer maps functions
00:00:00 (0000.65) | --> Get object global dissolve value: 0.000000, state 0
00:00:00 (0000.65) | [profile] Function "LWOctane_addGeom" over "dragon gradients2" execution time: 0.098 seconds
00:00:00 (0000.65) |
00:00:00 (0000.65) | Processing objects list from LW scene. SECOND PASS
00:00:00 (0000.65) | Second pass check for object 10000001
00:00:00 (0000.65) | Object table has the native Lightwave instancer plugin with 0 instances
00:00:00 (0000.65) | Processing instances ...
00:00:00 (0000.65) | Second pass check for object 10000001 ok.
00:00:00 (0000.65) | Second pass check for object 10000000
00:00:00 (0000.65) | Object dragon gradients has the native Lightwave instancer plugin with 0 instances
00:00:00 (0000.65) | Processing instances ...
00:00:00 (0000.65) | Second pass check for object 10000000 ok.
00:00:00 (0000.65) | Second pass check for object 10000002
00:00:00 (0000.65) | Object dragon gradients2 has the native Lightwave instancer plugin with 0 instances
00:00:00 (0000.65) | Processing instances ...
00:00:00 (0000.65) | Second pass check for object 10000002 ok.
00:00:00 (0000.65) | Setting the objects geometry group to the scene root geometry group, index 0
00:00:00 (0000.65) | Setting the instances geometry group to the scene root geometry group, index 2
00:00:00 (0000.65) | -> Releasing scene UV Maps list
00:00:00 (0000.65) | Objects processing end ok
00:00:00 (0000.65) |
00:00:00 (0000.65) |
00:00:00 (0000.65) | Processing Octane lights from LW scene.
00:00:00 (0000.65) | Number of LW lighs in scene: 1
00:00:00 (0000.65) |
00:00:00 (0000.65) | Reading light info - name: Light
00:00:00 (0000.65) | Found a Octane custom light Light
00:00:00 (0000.65) | Processing the light information ...
00:00:00 (0000.65) | Get light shape and geometry ...
00:00:00 (0000.65) | ... light shape processed succesfully
00:00:00 (0000.65) | Processing light material and emission nodes ...
00:00:00 (0000.65) | ... light source processed succesfully
00:00:00 (0000.65) | Processing light layerMap node ...
00:00:00 (0000.65) | ... light layerMap processed succesfully
00:00:00 (0000.65) | ... Light node processed succesfully.
00:00:00 (0000.65) |
00:00:00 (0000.65) | Setting the lights geometry group to the scene root geometry group, index 1
00:00:00 (0000.65) | Lights processing end ok
00:00:00 (0000.65) |
00:00:00 (0000.65) | Init the renderTarget
00:00:00 (0000.65) | Setting the root geometryGroup to the renderTarget
00:00:00 (0000.65) | Setting the default render target nodes
00:00:00 (0000.65) | Evaluating render target nodal editor
00:00:00 (0000.65) | + Processing the ThinLensCamera node
00:00:00 (0000.65) | + Processing the DayLightEnvironment node
00:00:00 (0000.65) | + Processing the Imager node
00:00:00 (0000.65) | + Processing the DirectLighting node
00:00:00 (0000.65) * OCTANE API MSG: Tried to access pin via an invalid ID P_AI_LIGHT_STRENGTH (385)
00:00:00 (0000.65) * OCTANE API MSG: Tried to access null node pin
00:00:00 (0000.65) * OCTANE API MSG: Can't write float to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 00007FFF5FAF2A30)
00:00:00 (0000.65) | + Processing the PortProcessing node
00:00:00 (0000.65) | Render target nodal editor evaluated succesfully
00:00:00 (0000.65) | Get or update scene camera
00:00:00 (0000.65) | Camera type is THINLENS_CAMERA
00:00:00 (0000.65) | IPR: set IPR camera options
00:00:00 (0000.65) | Removing the old camera motion blur data
00:00:00 (0000.65) | Removing the old objects motion blur data
00:00:00 (0000.65) | Removing the old objects deformations motion blur data
00:00:00 (0000.65) | Removing the old lights motion blur data
00:00:00 (0000.65) |
00:00:00 (0000.65) | Scene loaded
00:00:00 (0000.65) | Render resolution: 640 x 360
00:00:00 (0000.65) |
00:00:00 (0000.65) | IPR: scene loaded
00:00:00 (0000.65) | IPR: Enable IPR events processing
00:00:00 (0000.65) | IPR: init rendering
00:00:00 (0000.65) | IPR: set IPR camera options
00:00:00 (0000.65) | IPR: set image callback
00:00:00 (0000.65) |
00:00:00 (0000.65) | Render scene, set renderTarget and update
00:00:00 (0000.65) | ... first update
00:00:00 (0000.65) | ... setRenderPriority
00:00:00 (0000.65) | ... RenderPriority set to 0
00:00:00 (0000.65) | ... set Motion Blur parameters
00:00:00 (0000.65) | ... setRenderTargetNode
00:00:00 (0000.91) | ... second update
00:00:00 (0000.91) | ... isRenderingPaused
00:00:00 (0000.91) | Render setup Ok.
00:00:00 (0000.91) |
00:00:00 (0000.91) | [profile] Function "LWOctane_renderScene" over "" execution time: 0.255 seconds
00:00:00 (0000.91) | IPR: enter into the rendering loop
00:00:01 (0001.17) * OCTANE API MSG: CUDA error 999 on device 2: unknown error
00:00:01 (0001.17) * OCTANE API MSG: -> failed to link file
00:00:01 (0001.17) * OCTANE API MSG: device 2: failed to load OSL shader code:
error : Multiple definition of 'cuSptStatistics' in 'cuda_texturenode', first defined in 'snippets_internal'
00:00:01 (0001.17) * OCTANE API MSG: device 2: failed to compile module 0
00:00:01 (0001.17) |
00:00:01 (0001.17) | ++++++++++++++++++++++++++
00:00:01 (0001.17) | +++ IPR RENDER FAILURE +++ processing the failure callback
00:00:01 (0001.17) | ++++++++++++++++++++++++++
00:00:01 (0001.17) |
00:00:01 (0001.18) | IPR: reset image callback
00:00:01 (0001.18) | IPR: wait for the getPreviewImage function
00:00:01 (0001.18) * OCTANE API MSG: CUDA error 999 on device 1: unknown error
00:00:01 (0001.18) * OCTANE API MSG: -> failed to link file
00:00:01 (0001.18) * OCTANE API MSG: device 1: failed to load OSL shader code:
error : Multiple definition of 'cuSptStatistics' in 'cuda_texturenode', first defined in 'snippets_internal'
00:00:01 (0001.18) * OCTANE API MSG: device 1: failed to compile module 0
00:00:01 (0001.20) * OCTANE API MSG: CUDA error 999 on device 0: unknown error
00:00:01 (0001.20) * OCTANE API MSG: -> failed to link file
00:00:01 (0001.20) * OCTANE API MSG: device 0: failed to load OSL shader code:
error : Multiple definition of 'cuSptStatistics' in 'cuda_texturenode', first defined in 'snippets_internal'
00:00:01 (0001.20) * OCTANE API MSG: device 0: failed to compile module 0
00:00:01 (0001.28) | IPR: free the OpenGL buffers
00:00:01 (0001.28) | IPR: rendering done
00:00:03 (0003.10) | IPR: close the IPR preview window
00:00:03 (0003.10) | IPR: finish render thread command
00:00:03 (0003.10) | IPR: abort render thread command
00:00:03 (0003.10) |
00:00:03 (0003.10) | Stop rendering scene ...
00:00:03 (0003.19) | ... Rendering stopped
00:00:03 (0003.19) |
00:00:03 (0003.19) | IPR: abort render thread command finished
00:00:03 (0003.19) | Close and free scene, free buffer: 0, reset scene: 1
00:00:03 (0003.19) | ... setRenderTargetNode(NULL)
00:00:03 (0003.19) | ... update()
00:00:03 (0003.19) | ... getRootNodeGraph()->clear()
00:00:03 (0003.19) | Scene closed
00:00:03 (0003.19) |
00:00:03 (0003.19) | IPR: free the snapshots system
00:00:03 (0003.19) | IPR: IPR preview window closed
00:00:03 (0003.19) |
00:00:03 (0003.19) | Octane Render for Lightwave, end of log system
Octane crash with last Nvidia Driver 418.81
Moderator: juanjgon
- wireframex
- Posts: 327
- Joined: Sat Apr 14, 2012 4:36 pm
- Location: Near Paris, France
Main Computer:
Ryzen 3990X / 96Go Ram / 2 x RTX 3090
OS: Windows 11 x64 - NVidia Driver 560.70 - Octane Plugin Build 2023.1.3.141
Licensed: Softimage 2012 SP1 / Lightwave 2024.0.1 / Rhino 8.9
Ryzen 3990X / 96Go Ram / 2 x RTX 3090
OS: Windows 11 x64 - NVidia Driver 560.70 - Octane Plugin Build 2023.1.3.141
Licensed: Softimage 2012 SP1 / Lightwave 2024.0.1 / Rhino 8.9
- wireframex
- Posts: 327
- Joined: Sat Apr 14, 2012 4:36 pm
- Location: Near Paris, France
FYI --> no pb with Nvidia 417.71
Cheers
Phil
Cheers
Phil
Main Computer:
Ryzen 3990X / 96Go Ram / 2 x RTX 3090
OS: Windows 11 x64 - NVidia Driver 560.70 - Octane Plugin Build 2023.1.3.141
Licensed: Softimage 2012 SP1 / Lightwave 2024.0.1 / Rhino 8.9
Ryzen 3990X / 96Go Ram / 2 x RTX 3090
OS: Windows 11 x64 - NVidia Driver 560.70 - Octane Plugin Build 2023.1.3.141
Licensed: Softimage 2012 SP1 / Lightwave 2024.0.1 / Rhino 8.9
Same issue here but Octane 3.07 works perfectly, I suppose it's affecting only 4.0 and 2018 versions...wildpeaks wrote:Can confirm: Octane didn't render anymore after driver update, but reinstalling 417.71 fixed it (and it's not Lightwave-specific as it was happening with the 3dsmax plugin as well).
- paride4331
- Posts: 3813
- Joined: Fri Sep 18, 2015 7:19 am
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid