Texture Baking in v4

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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oblivion
Licensed Customer
Posts: 44
Joined: Mon Feb 15, 2016 8:45 pm

Hi there,

is texture baking supported in v4? I can't seem to get it work.

Best
Oblivion
artbydile
Licensed Customer
Posts: 9
Joined: Sun May 15, 2016 9:14 pm

It's working!

You need to
1.Set bake ID per objects/uv under object-data tab. You can bake several objects if they are not overlapping in the UV-space.
2.Set "baking camera" under camera tab
3.Set bake ID and (and UV if you are using a secondary ) under baking camera in camera tab.
4.Render from the baking-camera.

I had some issues with black frames in the preview render... Retrying it / waiting a bit seemed to solve this.
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oblivion
Licensed Customer
Posts: 44
Joined: Mon Feb 15, 2016 8:45 pm

yeah, that thing with the black frame was my issue as well. switching to edit mode, then back to object mode seems to solve this
linograndiotoy
OctaneRender Team
Posts: 1355
Joined: Thu Feb 01, 2018 7:10 pm

oblivion wrote:yeah, that thing with the black frame was my issue as well. switching to edit mode, then back to object mode seems to solve this
Yes, the black frame (or ignored environment settings) issue is a know issue that needs to be solved.
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