Hi there,
is texture baking supported in v4? I can't seem to get it work.
Best
Oblivion
Texture Baking in v4
It's working!
You need to
1.Set bake ID per objects/uv under object-data tab. You can bake several objects if they are not overlapping in the UV-space.
2.Set "baking camera" under camera tab
3.Set bake ID and (and UV if you are using a secondary ) under baking camera in camera tab.
4.Render from the baking-camera.
I had some issues with black frames in the preview render... Retrying it / waiting a bit seemed to solve this.
You need to
1.Set bake ID per objects/uv under object-data tab. You can bake several objects if they are not overlapping in the UV-space.
2.Set "baking camera" under camera tab
3.Set bake ID and (and UV if you are using a secondary ) under baking camera in camera tab.
4.Render from the baking-camera.
I had some issues with black frames in the preview render... Retrying it / waiting a bit seemed to solve this.
6x 2080TI ASUS TURBO + 2x 1080TI + 1x 1080
ThreadRipper 2970WX 3.6Ghz - 64GB RAM
ThreadRipper 2970WX 3.6Ghz - 64GB RAM
- linograndiotoy
- Posts: 1355
- Joined: Thu Feb 01, 2018 7:10 pm
Yes, the black frame (or ignored environment settings) issue is a know issue that needs to be solved.oblivion wrote:yeah, that thing with the black frame was my issue as well. switching to edit mode, then back to object mode seems to solve this