Problem with *.ORBX export

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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mirobimbo
Licensed Customer
Posts: 108
Joined: Tue Dec 21, 2010 10:43 pm
Location: Slovakia

I have problem with *.orbx export,
In exported orbx is geometry.abs node with huge amount of pins.

In my test is about ten pins with materials, this is OK.
But there is maybe twenty pins Object_layer 1, 2, 3 .....,
why they are there?

This is small file, in my normal scene is perhaps 1000 pins with object layer,
geometry.abc node is 10 meters wide, ... crazy ...

help please ...
Attachments
test_octane.orbx
(436.16 KiB) Downloaded 186 times
test octane.jpg
test octane.blend
(1.44 MiB) Downloaded 188 times
Sorry my English.
aufwind
Licensed Customer
Posts: 122
Joined: Sun Mar 31, 2013 4:47 pm

Hi,
unfortunately there isn't an export option inside blender to turn off the object layers (I've asked for this a while ago).

Therefore you'll have to to do it manually inside Octane Standalone.
Select the .abc File. Go to Edit Settings and uncheck 'load object layers'.
object-layers.png
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mirobimbo
Licensed Customer
Posts: 108
Joined: Tue Dec 21, 2010 10:43 pm
Location: Slovakia

works ...

thanks :)

edit:

but after new start is is loading 3000 object layers in geometry.abc ...

actually it is not good at all.
Sorry my English.
J.C
Licensed Customer
Posts: 1857
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

Could you report this as a bug in bug reports section?
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mirobimbo
Licensed Customer
Posts: 108
Joined: Tue Dec 21, 2010 10:43 pm
Location: Slovakia

Today was new blender plugin version, "bug is still there"

It is impossible to work with node with 1000s pins object layer ...

Azen please, fix it

In this screen is 1950 pins ...
Attachments
2000 pin object_layer.jpg
Sorry my English.
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