I have problem with *.orbx export,
In exported orbx is geometry.abs node with huge amount of pins.
In my test is about ten pins with materials, this is OK.
But there is maybe twenty pins Object_layer 1, 2, 3 .....,
why they are there?
This is small file, in my normal scene is perhaps 1000 pins with object layer,
geometry.abc node is 10 meters wide, ... crazy ...
help please ...
Problem with *.ORBX export
- Attachments
-
- test_octane.orbx
- (436.16 KiB) Downloaded 186 times
-
- test octane.blend
- (1.44 MiB) Downloaded 188 times
Sorry my English.
Hi,
unfortunately there isn't an export option inside blender to turn off the object layers (I've asked for this a while ago).
Therefore you'll have to to do it manually inside Octane Standalone.
Select the .abc File. Go to Edit Settings and uncheck 'load object layers'.
unfortunately there isn't an export option inside blender to turn off the object layers (I've asked for this a while ago).
Therefore you'll have to to do it manually inside Octane Standalone.
Select the .abc File. Go to Edit Settings and uncheck 'load object layers'.
Win7 | Gigabyte G1.Sniper 3 | I7 3770K | 2x Titan (Kepler) | 1x Titan X (Pascal)
Could you report this as a bug in bug reports section?
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
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System – Windows 11
My Behance portfolio, Blender plugin FB support group