Txure COmpression

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justix
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Sorry about this silly question but as the feature is 'suspended' on my plugin ( 3dsmax) and I unfortunately had a GPU fail due to not enough memory :cry: I wanted to try to compress the textures to save some VRam BUT I can't understand how it works? is there a single option to compress what it has been loaded in the scene ( textures ) OR it is an option to enable X single texture?.. can't find it anywhere in the settings. :? Thanks
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FrankPooleFloating
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Yo.. Have you tried the Octane Out-of-Core Textures feature?.. It has only been around since The Middle Ages (of Octane)! ;)

https://www.youtube.com/watch?v=ZvllG9FwuUY
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justix
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FrankPooleFloating wrote:Yo.. Have you tried the Octane Out-of-Core Textures feature?.. It has only been around since The Middle Ages (of Octane)! ;)

https://www.youtube.com/watch?v=ZvllG9FwuUY
Yes but that is not the same feature is it?
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Zay
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justix wrote:Sorry about this silly question but as the feature is 'suspended' on my plugin ( 3dsmax) and I unfortunately had a GPU fail due to not enough memory :cry:
In Octane you find it by edit the image settings.
wrench.JPG
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justix
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Zay wrote:
justix wrote:Sorry about this silly question but as the feature is 'suspended' on my plugin ( 3dsmax) and I unfortunately had a GPU fail due to not enough memory :cry:
In Octane you find it by edit the image settings.
wrench.JPG
Ok thanks I found it but unsure that it was the Compression setting, I thought there was a Global setting for it not X single texture ( actually that could be useful )
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Zay
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justix wrote:Ok thanks I found it but unsure that it was the Compression setting, I thought there was a Global setting for it not X single texture ( actually that could be useful )
Yep, just for single textures. Have been asking for a global setting like you as that would have made more sense. Editting 100's of textures is of course not going to happen manually.
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FrankPooleFloating
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I thought maybe you had not known about Out of Core, since you didn't mention it... So I figured you should start there.
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justix
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Zay wrote:
justix wrote:Ok thanks I found it but unsure that it was the Compression setting, I thought there was a Global setting for it not X single texture ( actually that could be useful )
Yep, just for single textures. Have been asking for a global setting like you as that would have made more sense. Editting 100's of textures is of course not going to happen manually.
indeed :shock:
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justix
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FrankPooleFloating wrote:I thought maybe you had not known about Out of Core, since you didn't mention it... So I figured you should start there.
Understood..actually my humble hopinion about the out of core system is that we should give the Out of Core the priority on storing geometry and textures and only on limit reached it should go Vram, I dn't know if that is actually happen already or not
Win 7 64 | 2 X MSI AERO GtX 1070| Intel I7-6850K| 32 GB DDR4 RAM | Asus X99 II-A
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