Turn all diffuse bitmaps "on" on the viewport

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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FabioHartmannFernandes
Licensed Customer
Posts: 70
Joined: Fri Feb 07, 2014 2:12 am

Hi

Is there a way to turn on, all diffuse bitmaps in 3dsmax after a scene conversion, for example.

When i convert a scene from sketchup, some materials have the bitmaps shown on the viewport correctly, but some appears in white...

And you have to open each and every one and enable, on the material editor... is a huge amount of work do that in larger files.. with a lot of objects

Anyone knows how to solve that? Is there a script? Ive already looked on scriptspot but i could not find a new version of the script "Turn Viewport Maps On/Off"

Thanx a lot

Fabio
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acc24ex
Licensed Customer
Posts: 1481
Joined: Fri Mar 19, 2010 10:58 pm
Location: Croatia
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I think this one worked fine with latest octane..
showOctaneDiffuseMap.zip
(518 Bytes) Downloaded 188 times
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