Hi
Is there a way to turn on, all diffuse bitmaps in 3dsmax after a scene conversion, for example.
When i convert a scene from sketchup, some materials have the bitmaps shown on the viewport correctly, but some appears in white...
And you have to open each and every one and enable, on the material editor... is a huge amount of work do that in larger files.. with a lot of objects
Anyone knows how to solve that? Is there a script? Ive already looked on scriptspot but i could not find a new version of the script "Turn Viewport Maps On/Off"
Thanx a lot
Fabio
Turn all diffuse bitmaps "on" on the viewport
Forum rules
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
I think this one worked fine with latest octane..
3dmax, zbrush, UE
//Behance profile //BOONAR
//Octane render toolbox 3dsmax
//Behance profile //BOONAR
//Octane render toolbox 3dsmax