Alpha_tiling - ImageTexture

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

Post Reply
Chillkroete
Licensed Customer
Posts: 34
Joined: Thu Apr 14, 2016 9:19 pm

I try to use megascan materials.
But I cant figure out how to use the Opacity_map as Alpha correctly.

When I switch to black color mode, the horizontal tiling dissapears as well as the vertical.

Any solution somebody?

Kind regards!
Attachments
alpha_repeating.JPG
niestudio
Licensed Customer
Posts: 265
Joined: Fri Aug 21, 2015 10:03 pm

black color means that anything outside of your *scaled* texture will be black (opaque), which is what you're seeing.
Try Wrap Around instead.
OSX 10.12.4 | Intel 12 core @ 3.33 ghz | 128 gb ram | NVIDIA GeForce GTX 1080TI | Ubuntu Linux slave with 3x 1080ti
Chillkroete
Licensed Customer
Posts: 34
Joined: Thu Apr 14, 2016 9:19 pm

When I use wrap around I have the alpha all over the place....
Attachments
repeating_titling.JPG
niestudio
Licensed Customer
Posts: 265
Joined: Fri Aug 21, 2015 10:03 pm

you need to mask that with something else that has white only in the center.

There may be other ways, but the first that came to mind…if you multiply it with a transformed checker texture, you should be able to accomplish it.
lanes_mask.jpg
let me know if you need the file
OSX 10.12.4 | Intel 12 core @ 3.33 ghz | 128 gb ram | NVIDIA GeForce GTX 1080TI | Ubuntu Linux slave with 3x 1080ti
Chillkroete
Licensed Customer
Posts: 34
Joined: Thu Apr 14, 2016 9:19 pm

niestudio wrote:you need to mask that with something else that has white only in the center.

There may be other ways, but the first that came to mind…if you multiply it with a transformed checker texture, you should be able to accomplish it.
lanes_mask.jpg
let me know if you need the file
this approach works, also it´s not perfect :/
niestudio
Licensed Customer
Posts: 265
Joined: Fri Aug 21, 2015 10:03 pm

As I said, there are other ways to accomplish it.

What trouble are you facing with this method?
OSX 10.12.4 | Intel 12 core @ 3.33 ghz | 128 gb ram | NVIDIA GeForce GTX 1080TI | Ubuntu Linux slave with 3x 1080ti
Post Reply

Return to “Maxon Cinema 4D”