Why is my texture shifting?

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

Moderator: face_off

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viersjs
Licensed Customer
Posts: 12
Joined: Sun Jun 17, 2018 6:00 pm

Hi all.

If you look at the attached screenshot, you'll see that in my workspace window the texture looks to be centered, but once I add a displacement node, the entire thing shifts.

So why do I have a valley where I should have a mountain? Is it just my texture locator?

Thanks in advance for any help! I'm new to this.
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IMG_2711.jpg
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face_off
Octane Plugin Developer
Posts: 15717
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Hi - I suspect your displacement map texture is transformed or the UV coords on the mesh are wrong. Render a UV Coordinates render pass to check the later. If that doesn't not help, pls post the scene and displacement map here and I will take a closer look.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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