Hello everyone,
I'm having a really tough time wrapping my head around how to get my x-particles properly textured for octane.
I have a scene with x-particles with a xpTrail. I want to texturize that stream and so I added the octane object tag to it. Clicked render as hair and then added an Octane diffuse material. So far so good.
However, I want those trails to generate light. So I give it some emission but to no effect. No change at all. Any ideas I can try?
Thanks so much,
Rick
Emission with x-particles
Moderators: ChrisHekman, aoktar
viewtopic.php?f=30&t=52646&hilit=hair+emissioncendrick wrote:Hello everyone,
I'm having a really tough time wrapping my head around how to get my x-particles properly textured for octane.
I have a scene with x-particles with a xpTrail. I want to texturize that stream and so I added the octane object tag to it. Clicked render as hair and then added an Octane diffuse material. So far so good.
However, I want those trails to generate light. So I give it some emission but to no effect. No change at all. Any ideas I can try?
Thanks so much,
Rick
Win 10x64, AMD 1950x 16C/32T, RAM 32Gb, RTX 3060x3
Octane-for-C4D(R23.110)2021.x.x, Cycles4D, Centileo. Nvidia 472.47 STUDIO
Octane-for-C4D(R23.110)2021.x.x, Cycles4D, Centileo. Nvidia 472.47 STUDIO
Could you please post a scene, so let's see what you try to do?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
It's in the thread that has been linked above.aoktar wrote:Answer is NO for this case from devs. Hair primitives are not supporting the casting of any illumination.
C4D 2025 | Win10
not sure, which version that link is related to but emission on trails and/or splines seems to work in 3.08.3zoppo wrote:It's in the thread that has been linked above.aoktar wrote:Answer is NO for this case from devs. Hair primitives are not supporting the casting of any illumination.

it does not in octane4-versions (not tried it in standalone though, only within cinema).
is that something that's gonna work someday or is this feature somehow "cancelled" in v4?
win7prof. | i7 4930, 32gb | 2*980ti 6g for renderings | 1*660 for displays