Some testing with Blender/Octane (Misc Scenes)

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ephdot
Licensed Customer
Posts: 51
Joined: Tue May 03, 2011 12:59 am
Location: NJ, USA

Just a few test scenes to test the add-on for Blender. So far, I like it a lot.

For the insect (1st Pass at Ray from Princess and the Frog) in Anaglyph I've included both a Red/Cyan and a Pink/Green Version.
Attachments
Pink/Green version
Pink/Green version
Red/Cyan version.
Red/Cyan version.
Just a few heads with materials from DB.  HDR environment.
Just a few heads with materials from DB. HDR environment.
Head with material from DB.  Grass is "particle grass" where I made them real.  HDR environment.
Head with material from DB. Grass is "particle grass" where I made them real. HDR environment.
AMD-1100T 6 core, GTX-590 & GTX-480 1.5GB, 16GB 1600MHz RAM, 1TB WD 6GB/s, Win7 64bit, Blender 2.68a for Octane 2.2, Octane 1.20, Blender/Octane Server 2.2
Daniel
Licensed Customer
Posts: 412
Joined: Wed Aug 11, 2010 9:52 am

There is a huge bug on my screen!
Core i7 950 @3.07GHz | GTX 460 2GB | 12GB RAM | Window 7 x64
mirobimbo
Licensed Customer
Posts: 108
Joined: Tue Dec 21, 2010 10:43 pm
Location: Slovakia

Nice. How you are making real polygon grass from particle in blender, please?
Sorry my English.
ephdot
Licensed Customer
Posts: 51
Joined: Tue May 03, 2011 12:59 am
Location: NJ, USA

@Mirobimbo - I add a particle system to a plane. Make it a hair particle system. I then create a few planes and scale them down and shape them like blades of grass. I create a group for the blades of grass. In particle system, select Render Group and select the grass blades group. If all goes well, you'll see your grass blades being emitted. From there, you can play with it to get the grass to look the way you want it look. Once you're happy with the look, on the Apply menu select Make Duplicates Real. This will create objects for all of the blades (particles). You can then send your original plane with grass to another layer and export to Octane.

I skipped a lot of steps, but the key is to use the Make Duplicates Real menu selection.

I've also found that you can't get too crazy with the quantity of grass blades or Octane will puke with an error saying the scene is too complex. Maybe when we get instancing in a future release that will go away.

If you're still having problems, let me know and I can post the blend file and/or answer any questions.

Best of luck!
AMD-1100T 6 core, GTX-590 & GTX-480 1.5GB, 16GB 1600MHz RAM, 1TB WD 6GB/s, Win7 64bit, Blender 2.68a for Octane 2.2, Octane 1.20, Blender/Octane Server 2.2
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