Just a few test scenes to test the add-on for Blender. So far, I like it a lot.
For the insect (1st Pass at Ray from Princess and the Frog) in Anaglyph I've included both a Red/Cyan and a Pink/Green Version.
Some testing with Blender/Octane (Misc Scenes)
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
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AMD-1100T 6 core, GTX-590 & GTX-480 1.5GB, 16GB 1600MHz RAM, 1TB WD 6GB/s, Win7 64bit, Blender 2.68a for Octane 2.2, Octane 1.20, Blender/Octane Server 2.2
@Mirobimbo - I add a particle system to a plane. Make it a hair particle system. I then create a few planes and scale them down and shape them like blades of grass. I create a group for the blades of grass. In particle system, select Render Group and select the grass blades group. If all goes well, you'll see your grass blades being emitted. From there, you can play with it to get the grass to look the way you want it look. Once you're happy with the look, on the Apply menu select Make Duplicates Real. This will create objects for all of the blades (particles). You can then send your original plane with grass to another layer and export to Octane.
I skipped a lot of steps, but the key is to use the Make Duplicates Real menu selection.
I've also found that you can't get too crazy with the quantity of grass blades or Octane will puke with an error saying the scene is too complex. Maybe when we get instancing in a future release that will go away.
If you're still having problems, let me know and I can post the blend file and/or answer any questions.
Best of luck!
I skipped a lot of steps, but the key is to use the Make Duplicates Real menu selection.
I've also found that you can't get too crazy with the quantity of grass blades or Octane will puke with an error saying the scene is too complex. Maybe when we get instancing in a future release that will go away.
If you're still having problems, let me know and I can post the blend file and/or answer any questions.
Best of luck!
AMD-1100T 6 core, GTX-590 & GTX-480 1.5GB, 16GB 1600MHz RAM, 1TB WD 6GB/s, Win7 64bit, Blender 2.68a for Octane 2.2, Octane 1.20, Blender/Octane Server 2.2