volume rendering glitch

Houdini Integrated Plugin

Moderator: juanjgon

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FahadA92
Licensed Customer
Posts: 82
Joined: Sun Jun 29, 2014 6:29 pm

Hello,

I'm trying to render a pyro explosion but there seems to be a glitch happening when the voxel size goes high. I've attached a screenshot to show the artifact. the vdb has 300m+ voxels but I still have 4gb free vram (I have titan xp, 12gb). I remember this happening last year but I haven't followed on it.
Attachments
Screenshot from 2018-04-23 17-32-38.png
Windows 8.1, GTX 970 EVGA SC, i7 4790k, 32GB RAM
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Hi,

What plugin version are you using? I had fixed several issues like that some time ago, but perhaps this is a new one if it happens while working with the latest 3.08 plugin builds.

Thanks,
-Juanjo
FahadA92
Licensed Customer
Posts: 82
Joined: Sun Jun 29, 2014 6:29 pm

I believe it's 3.08 RC3, I'll double check when i get home. Do you know a version that should be working? perhaps 3.07?
Windows 8.1, GTX 970 EVGA SC, i7 4790k, 32GB RAM
FahadA92
Licensed Customer
Posts: 82
Joined: Sun Jun 29, 2014 6:29 pm

Just double checked, and yes, it is 3.08 rc3
Windows 8.1, GTX 970 EVGA SC, i7 4790k, 32GB RAM
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Ok. Thanks, I'll try to reproduce this problem here. In any case, if you can attach your scene, it could help to be sure that we are fixing the same issue.

Thanks,
-Juanjo
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Hi,

Can you still reproduce this problem with the latest plugin build 3.08.0.10? I'm trying to reproduce it here, but without luck so far even while rendering 500 MVoxels volumes.

Thanks,
-Juanjo
Attachments
2018_05_09-11_42_21.jpg
FahadA92
Licensed Customer
Posts: 82
Joined: Sun Jun 29, 2014 6:29 pm

Will try it and let you know!
Windows 8.1, GTX 970 EVGA SC, i7 4790k, 32GB RAM
FahadA92
Licensed Customer
Posts: 82
Joined: Sun Jun 29, 2014 6:29 pm

Hello,

Just wanted to let you know that I get the same glitch with H16.0.736 and newest production build. I'm going to test it on 16.5 in my other machine and let you know.
Windows 8.1, GTX 970 EVGA SC, i7 4790k, 32GB RAM
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

FahadA92 wrote:Hello,

Just wanted to let you know that I get the same glitch with H16.0.736 and newest production build. I'm going to test it on 16.5 in my other machine and let you know.
Yes please, perhaps this problem is related to Houdini 16.0, but if you can reproduce it in H16.5, a scene to reproduce the problem here could help a lot.

Thanks,
-Juanjo
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