Weird edge on displaced specular metarial?

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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Pownie
Licensed Customer
Posts: 10
Joined: Thu Aug 24, 2017 8:46 am

This always happens, when I use a specular material on a plane and that plane intersects with another object. What is it called and is there any way to not get it? It gets better when I turn up the resolution of the displacement shader, but it's still there when using an 8k image. Attached is a small jpg, transmission of material purple to make it easier to see.
Attachments
test otoy.jpg
test otoy.jpg (65.95 KiB) Viewed 971 times
Pownie
Licensed Customer
Posts: 10
Joined: Thu Aug 24, 2017 8:46 am

Really? Noone has noticed anything similar?
capacitycorp
Licensed Customer
Posts: 28
Joined: Wed May 07, 2014 7:51 pm

Maybe try changing the border mode in imagetexture (within displacement)?
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