transparent plastic reflection and transparency roughness

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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mitchino
Licensed Customer
Posts: 450
Joined: Thu Jul 14, 2016 4:49 pm

I am rendering a coloured transparent plastic lid. I want a little amount of roughness in the transparency, and a different amount of roughness in the specular reflection. Is this possible to achieve? Using the specular material, I have set the transparency colour in the transmission slot. Adjusting the roughness affects both the transparency and the specular. I want a nice see through coloured plastic, with a blurry reflection on the surface.
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bepeg4d
Octane Guru
Posts: 10375
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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Hi mitchino,
here is an a fast example of two specular materials with different roughness, mixed together with a falloff node:
338921AC-38F5-412E-BC88-94B26E0CEF1E.jpeg
ciao beppe
mitchino
Licensed Customer
Posts: 450
Joined: Thu Jul 14, 2016 4:49 pm

thanks beppe will check that out
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