Texture Path Ignored

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Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.


All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
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aufwind
Licensed Customer
Posts: 122
Joined: Sun Mar 31, 2013 4:47 pm

Octane PlugIn doesn't display the chosen Texture, when multiple Textures in different directories have the same filename.

See below:
Blender UV/Image Editor displays the correct chosen texture.
Octane renders a texture with the same filename from another directory.
Pic.jpg
Win7 | Gigabyte G1.Sniper 3 | I7 3770K | 2x Titan (Kepler) | 1x Titan X (Pascal)
azen
OctaneRender Team
Posts: 792
Joined: Mon Jun 01, 2015 11:06 pm

Hi Aufwind,

This is an interesting bug. Thank you for the report. We will assess this, and see what we can do on our end to resolve the issue for our upcoming release.

Cheers,
Azen
DrawFun
OctaneRender Team
Posts: 379
Joined: Fri Aug 25, 2017 5:02 am

Hi aufwind, thanks for your report. It will be fixed in 14.2.
aufwind
Licensed Customer
Posts: 122
Joined: Sun Mar 31, 2013 4:47 pm

Hi DrawFun,

thanks.
Win7 | Gigabyte G1.Sniper 3 | I7 3770K | 2x Titan (Kepler) | 1x Titan X (Pascal)
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