Hello,
I've got some curves that render fine in modo's renderer but noticed octane doesn't match the same smoothness and looks like low poly and not as smooth.
Does anyone know any setting that can control the way the Octane plugin can render it accurately?
Thanks in advance.
FYI. Using the version 11 trial of modo along with the latest test build of Octane.
Setting for rendering curves
Moderator: face_off
Are you able to provide a screenshot showing the issue pls, and a sample .LXO?
Thanks
Paul
Thanks
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
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Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
- Hesekiel2517
- Posts: 457
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Here you are 

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- Render_Curves.zip
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You can fix this by adding more points to the curve.
Paul
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
- Hesekiel2517
- Posts: 457
- Joined: Mon Nov 23, 2015 10:57 pm
So there is no way to fix this automaticly?
Hesekiel2517, thanks for sending that.
Paul, here is another sample with screen caps of both renderers. Is there no way to match and use the same points that modo uses to create smooth looking geometry?
Thanks for the help.

Paul, here is another sample with screen caps of both renderers. Is there no way to match and use the same points that modo uses to create smooth looking geometry?
Thanks for the help.
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- curve_test_Paul.zip
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- Hesekiel2517
- Posts: 457
- Joined: Mon Nov 23, 2015 10:57 pm
A workaround is to add a "Curve Rebuild" Meshop and make a small Point Spacing. So you can edit your original curve and get a smooth render. But it would be nice if this would work out of the box
What if you have 902v3?Hesekiel2517 wrote:A workaround is to add a "Curve Rebuild" Meshop and make a small Point Spacing. So you can edit your original curve and get a smooth render. But it would be nice if this would work out of the box
The OctaneRender for Modo plugin is picking up the vertices from the curve - so if there are only 4 vertices, the curve will look poor. More vertices = a better render.
Paul
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
- TheImageFaculty
- Posts: 72
- Joined: Thu Feb 25, 2016 8:49 am
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Another option is to use Seneca's Quick Pipe script. This method creates a geometric tube/pipe from selected verts or edges. It will produce geometry that octane can render without the need for a crazy amount of verts.
http://www.indigosm.com/modoscripts.htm
http://www.indigosm.com/modoscripts.htm
The Image Faculty ApS
https://theimagefaculty.com
https://theimagefaculty.com