Test Version 3.07-Test6a

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aoktar
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Here is new topic for version 3.07 Test6a which is based on a SDK(3.07 Test6).[/b].

You can find a detailed description of the new 3.07 features of Standalone in this thread: viewtopic.php?f=33&t=62395

Changes of 3.07
- New InstanceColorID support for objects/particles.
- New textures: InstanceColor, InstanceRange, Baking texture, UvwTransform texture.
- Volume object update detection
- Node editor: Undo/redo update issue on embedded editor with node parameters
- Fix: Crashes with Meshno>3 on Object tag
- Scatter object: Animated/deformed objects support on distribution slot. Fix wrong weights on effectors. Fix unnecessary calculation on camera navigation. Instance color support. Shader effector UV support.
- Initial colorID support for particles/scatter object.
- Fix: Broken "-exportORBX" commandline parameter.
- Better Camera MotionBlur processing for fixing some issue of CamMoblur detection.
- Fix: Triplanar bug on handling of initial channel.
- Triplanar node, single texture improvement.
- Change: Internal diffuse color changed from gray to black for internal material of Light Tags. It may cause a small amount difference on results of illumination effect.
- Floor object support added. Tiling from texture tags will not work. So use transform nodes in textures for scaling.
- Node Editor: Solo mode for textures
- Fix scatter: Wrong uv sampling on distribution of scatter with tiled mode
- min. requirement changed for R18. It's now 18.057
- Fix: Crash on R19 with deleting nodes in node editor
- Several small fixes

WINDOWS REGULAR BUILD
https://render.otoy.com/customerdownloa ... 6a-win.zip

OSX REGULAR BUILD
https://render.otoy.com/customerdownloa ... Macosx.zip

OctaneRender™ Standalone 3.07 test6
viewtopic.php?f=33&t=62998


Requirements:
-You'll need to update your Cinema 4D to latest versions(R16.050, R17.053, R18.057, R19.024). Otherwise the plugin will not work and not appear in menus.
-Internet connection for activation, be sure that C4D and Octane will not be blocked by firewall and any antivirus software.
-Updated Nvidia drivers(at least 37x.x(Cuda 8.0) - rollback to versions if you have much trouble with latest drivers


MANUALS:
Offline HTML: https://render.otoy.com/plugindownloads ... ual-V3.zip (extract to c4doctane directory)
Online manual: https://docs.otoy.com/#cinema-4d-v3-int ... -4d-plugin

V3 SAMPLE SCENES SET(make a request if you need any spesific sample)
https://render.otoy.com/plugindownloads ... scenes.rar

See this topic for some partial samples: viewtopic.php?f=85&t=53989

CINEMA 4D TUTORIALS SECTION: viewforum.php?f=87

CHANGE LOG: https://docs.otoy.com/#60Change%20log



Installation
First remove all octane related stuff from plugins and main folder of Cinema4D.

Extract all files to Cinema4D\plugins\c4dOctane directory.
Also download manual.zip and extract to c4dOctane directory if it's not available in place.

There are a few files for each one is for different Cinema4D version. Remove all except the file is for your version.
Ex. if you have Cinema4D R18.0, keep only "c4dOctane-r18.cdl64" and delete c4dOctane-r17.cdl64, c4dOctane-r16.cdl64, c4dOctane-r15.cdl64, etc..

Cinema 4D Release 13: c4dOctane-r13.cdl64
Cinema 4D Release 14: c4dOctane-r14.cdl64
Cinema 4D Release 15: c4dOctane-r15.cdl64 or c4doctane_R15_demo.dylib
Cinema 4D Release 16: c4dOctane-r16.cdl64 or c4doctane_R16_demo.dylib
Cinema 4D Release 17: c4dOctane-r17.cdl64 or c4doctane_R17_demo.dylib
Cinema 4D Release 18: c4dOctane-r18.cdl64 or c4doctane_R18_demo.dylib
Cinema 4D Release 19: c4dOctane-r19.cdl64 or c4doctane_R19_demo.dylib
Attachments
instance-ids.rar
(477.98 KiB) Downloaded 520 times
a1.jpg
xp-instance-colors.rar
(177.61 KiB) Downloaded 436 times
a2.jpg
Octane For Cinema 4D developer / 3d generalist

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Studio21
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Posts: 212
Joined: Wed Nov 16, 2016 11:14 am

Ty ahmet. local DB is working again as expected :)


Best,
Guy
dbalzer
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YES! I have been waiting for better XP integration desperately!
Thanks Ahmet!
Windows 8.1/Cinema4D R16/1x GTX 980Ti + external GPU expander with 2x GTX 980Ti's and 2x GTX 970's
jeffbriant
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Location: Toronto, Canada
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YES! AOKTAR IS A BEAST!

Thanks :D
2x1080's network rendering to 4x980Ti's
Steeviekay
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Posts: 21
Joined: Tue Aug 23, 2016 10:45 am

Awesome Aoktar!!! Installing it now. Thanks!
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atome451
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Location: Brussels - Belgium
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Thanks a lot Aoktar !!
The delete works fine now in Node editor with R19.
Win10 64bits | 3x 980 + 2x 670 + 1060 | Cubix XPander + network | Core i7 3600 MHz | 32GB | 1300w PSU
Sorry for my bad english...
Studio21
Licensed Customer
Posts: 212
Joined: Wed Nov 16, 2016 11:14 am

ohhhh....just found there is a new search bar in the node editor 8-) tyvm Ahmet!!!
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thanulee
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Studio21 wrote:ohhhh....just found there is a new search bar in the node editor 8-) tyvm Ahmet!!!
Awesome thank u! If we could access the bar by pressing TAB and enter for the node like nuke would be perfect ;)
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aoktar
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Location: Türkiye
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thanulee wrote:
Studio21 wrote:ohhhh....just found there is a new search bar in the node editor 8-) tyvm Ahmet!!!
Awesome thank u! If we could access the bar by pressing TAB and enter for the node like nuke would be perfect ;)
Maybe later.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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Josef
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aoktar wrote:
thanulee wrote:
Studio21 wrote:ohhhh....just found there is a new search bar in the node editor 8-) tyvm Ahmet!!!
Awesome thank u! If we could access the bar by pressing TAB and enter for the node like nuke would be perfect ;)
Maybe later.
Oh shit, so this is possible ? haha, would love a commander like function in the node editor ;)
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