Hallo Leute!
Ich arbeite aktuell an einer Mond-Basis, und habe in Kombination mit einer sehr schönen HDRI und Lights eine gute Beleuchtung hinbekommen.
Siehe Bild: http://prntscr.com/fhs0bw
Nun ist jedoch meine Frage, ob ich den Hintergrund wieder Schwarz machen kann d,h, als hätte ich keine HDRI aber die Beleuchtung noch behalte?
Also im Endeffekt nur das Licht der HDRI nutze.
Danke für eure Hilfe!
Nur Beleuchtung von HDRI verwenden?
Moderators: ChrisHekman, aoktar
hi,
You add a second sky object, and change the type to Visible environment

nderneath there are options (backplate, reflection ..)
I hope this can help
ciao
You add a second sky object, and change the type to Visible environment

nderneath there are options (backplate, reflection ..)
I hope this can help
ciao
:::::::::::::::::
pxlntwrk.net
pxlntwrk.net
How can i add a "Second sky object"?
For me it looks like this http://prntscr.com/fhsybk
Nothing where i can switch "Visible environment"
For me it looks like this http://prntscr.com/fhsybk
Nothing where i can switch "Visible environment"
Hi Blizz,
please make a step back in the attribute editor, and you'll find the options posted by pxlntwrk. The screenshot you posted is the Image Texture node inside the Environment node.
ciao beppe
please make a step back in the attribute editor, and you'll find the options posted by pxlntwrk. The screenshot you posted is the Image Texture node inside the Environment node.
ciao beppe
Hi Blizz,
yes correct, Visible environment is one of V3 new features:
viewtopic.php?f=24&t=51679
If I remember well, in v2 you should have a similar but less powerfull option only in Daylight, called "Mix with Sky Texture".
Happy rendering,
ciao beppe
yes correct, Visible environment is one of V3 new features:
viewtopic.php?f=24&t=51679
If I remember well, in v2 you should have a similar but less powerfull option only in Daylight, called "Mix with Sky Texture".
Happy rendering,
ciao beppe