Nur Beleuchtung von HDRI verwenden?

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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Blizz
Licensed Customer
Posts: 17
Joined: Wed Apr 27, 2016 1:46 pm

Hallo Leute!
Ich arbeite aktuell an einer Mond-Basis, und habe in Kombination mit einer sehr schönen HDRI und Lights eine gute Beleuchtung hinbekommen.
Siehe Bild: http://prntscr.com/fhs0bw
Nun ist jedoch meine Frage, ob ich den Hintergrund wieder Schwarz machen kann d,h, als hätte ich keine HDRI aber die Beleuchtung noch behalte?
Also im Endeffekt nur das Licht der HDRI nutze.
Danke für eure Hilfe!
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pxlntwrk
Licensed Customer
Posts: 445
Joined: Sat Mar 23, 2013 2:21 pm
Location: France
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hi,
You add a second sky object, and change the type to Visible environment

Image

nderneath there are options (backplate, reflection ..)
I hope this can help

ciao
:::::::::::::::::
pxlntwrk.net
Blizz
Licensed Customer
Posts: 17
Joined: Wed Apr 27, 2016 1:46 pm

How can i add a "Second sky object"?
For me it looks like this http://prntscr.com/fhsybk
Nothing where i can switch "Visible environment"
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bepeg4d
Octane Guru
Posts: 10380
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Location: Italy
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Hi Blizz,
please make a step back in the attribute editor, and you'll find the options posted by pxlntwrk. The screenshot you posted is the Image Texture node inside the Environment node.
ciao beppe
Blizz
Licensed Customer
Posts: 17
Joined: Wed Apr 27, 2016 1:46 pm

I still dont find anything like "Visible Environment"
Is this a new feature of Octane 3.0? Because i just have 2.0
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bepeg4d
Octane Guru
Posts: 10380
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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Hi Blizz,
yes correct, Visible environment is one of V3 new features:
viewtopic.php?f=24&t=51679
If I remember well, in v2 you should have a similar but less powerfull option only in Daylight, called "Mix with Sky Texture".
Happy rendering,
ciao beppe
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