Displacement Slightly Breaking

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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kerryoo
Licensed Customer
Posts: 13
Joined: Sun Jan 18, 2015 3:14 pm

Hi!

I have a light underneath some plane geometry that is being displaced, so the light gets revealed as the displacement goes below a certain value. However because of this the breaking displacement becomes very obvious in multiple parts of the image.

Is there a way close these gaps somehow easily?

Thanks,

Kerry


3x Titan X - Windows 10 - Octane 3.06.1
Attachments
breaking_displacement.png
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bepeg4d
Octane Guru
Posts: 10328
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

Hi kerryoo,
in general, you need to untick the Angle limit option in Phong tag of displaced geometry, or set the angle greater than 90°, to avoid the tearing of the mesh.
ciao beppe
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