Hi!
I have a light underneath some plane geometry that is being displaced, so the light gets revealed as the displacement goes below a certain value. However because of this the breaking displacement becomes very obvious in multiple parts of the image.
Is there a way close these gaps somehow easily?
Thanks,
Kerry
3x Titan X - Windows 10 - Octane 3.06.1
Displacement Slightly Breaking
Moderators: ChrisHekman, aoktar
Hi kerryoo,
in general, you need to untick the Angle limit option in Phong tag of displaced geometry, or set the angle greater than 90°, to avoid the tearing of the mesh.
ciao beppe
in general, you need to untick the Angle limit option in Phong tag of displaced geometry, or set the angle greater than 90°, to avoid the tearing of the mesh.
ciao beppe