I try to assign ID to different objects in the scene but I allways obtain the same multicolor image whatever I do (using Max 2014).
I tried assigning different object IDs or different Material IDs.
And I tried rendering with info channel or with render elements.
Allways obtaining the same multicolor image...what am I missing??
How to make ID works in Octane?
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- paride4331
- Posts: 3821
- Joined: Fri Sep 18, 2015 7:19 am
Thks Paride
but my problem is that Octane doesn't seem to take object ID assignement into account.
(but material ID seems to work).
As in the enclosed scene, objects with same object IDs render with different colors...
PS : and btw what is the "render layer ID" pass?
but my problem is that Octane doesn't seem to take object ID assignement into account.
(but material ID seems to work).
As in the enclosed scene, objects with same object IDs render with different colors...
PS : and btw what is the "render layer ID" pass?
- Attachments
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- Max2014_IDs.rar
- (31.12 KiB) Downloaded 185 times
Octane 3.04.5 + 3DS Max 2014 plugin (GTX 980 Ti + GTX 780)
- paride4331
- Posts: 3821
- Joined: Fri Sep 18, 2015 7:19 am
Hi Fabrice,
Object layer Id randomly assigns an object color, something like a VRayWireColor.
If you want to assign a precise color you have to use Object layer color.
Regards
Paride
Object layer Id randomly assigns an object color, something like a VRayWireColor.
If you want to assign a precise color you have to use Object layer color.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
Sorry I really dont understand how to use the ID...
Here are the 2 pass of a scene.
All objects on the left (including text) have the same Material ID
All objects on the right (including text) have the same object ID
As you can see the rendered pass are not logical :
same ID should be the same colors...
That doesn't take (mat or object) IDs into account.
Here are the 2 pass of a scene.
All objects on the left (including text) have the same Material ID
All objects on the right (including text) have the same object ID
As you can see the rendered pass are not logical :
same ID should be the same colors...
That doesn't take (mat or object) IDs into account.
Octane 3.04.5 + 3DS Max 2014 plugin (GTX 980 Ti + GTX 780)
- paride4331
- Posts: 3821
- Joined: Fri Sep 18, 2015 7:19 am
Hi Paride,
still struggling with IDs...
- Object ID pass still doesnt work (ie the scene I uploaded).
- What is "Object layer color" ? I cant find it neither in "render elements" nor in the "info channels"
still struggling with IDs...
- Object ID pass still doesnt work (ie the scene I uploaded).
- What is "Object layer color" ? I cant find it neither in "render elements" nor in the "info channels"
Octane 3.04.5 + 3DS Max 2014 plugin (GTX 980 Ti + GTX 780)
- paride4331
- Posts: 3821
- Joined: Fri Sep 18, 2015 7:19 am
Hi Fabrice,
Object layer color is in info passes, It's a new features implemented after 4.21 (that you are using).
Regards
Paride
Object layer color is in info passes, It's a new features implemented after 4.21 (that you are using).
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid