shader from userdata

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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conner
Licensed Customer
Posts: 6
Joined: Sat Nov 08, 2014 8:43 pm

hey

looking for a way to get a shader from the objects user data so the material can be variate on different object by overwriting with user data ?

Thanks
Michael
Mac 10.9.5 | Geforce GTX680 | 2x2.66 6C Xeon | 32GB
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bepeg4d
Octane Guru
Posts: 10365
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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Hi conner,
I hope to have correctly understood your needs, anyway, please have a look at this simple example of an Octane noise shader controlled via Xpresso:
Screen Shot 2017-04-25 at 15.48.21.jpg
XpressoNoise.c4d.zip
(87.58 KiB) Downloaded 83 times
ciao beppe
conner
Licensed Customer
Posts: 6
Joined: Sat Nov 08, 2014 8:43 pm

Hi bepeg4d,

I kind of - and not .. let me explain
I have a bunch of objects and all have the same material and I like to have user date in every object with a shader link and now - the material should get the user data - to get individual with a single material-

hope that is understandable :)
Mac 10.9.5 | Geforce GTX680 | 2x2.66 6C Xeon | 32GB
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