hey
looking for a way to get a shader from the objects user data so the material can be variate on different object by overwriting with user data ?
Thanks
Michael
shader from userdata
Moderators: ChrisHekman, aoktar
Hi conner,
I hope to have correctly understood your needs, anyway, please have a look at this simple example of an Octane noise shader controlled via Xpresso: ciao beppe
I hope to have correctly understood your needs, anyway, please have a look at this simple example of an Octane noise shader controlled via Xpresso: ciao beppe
Hi bepeg4d,
I kind of - and not .. let me explain
I have a bunch of objects and all have the same material and I like to have user date in every object with a shader link and now - the material should get the user data - to get individual with a single material-
hope that is understandable
I kind of - and not .. let me explain
I have a bunch of objects and all have the same material and I like to have user date in every object with a shader link and now - the material should get the user data - to get individual with a single material-
hope that is understandable

Mac 10.9.5 | Geforce GTX680 | 2x2.66 6C Xeon | 32GB