Vertex map + Cloth nurbs not working correctly

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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jsuarez388
Licensed Customer
Posts: 75
Joined: Fri Nov 27, 2015 1:38 am

Hey guys,

I have this setup where I have an object with a Vertex Map Selection and then I apply a cloth Nurbs to it to give it thickness and it breaks when using Octane, works fine with C4D. Any ideas? Attached is a zip file with the C4D Native and the Octane c4d files for you to play with.
VertexShader_ClothSurface_C4D.png
VertexShader_ClothSurface_Octane.png
VertexShader_ClothSurface_Test.zip
(644.86 KiB) Downloaded 97 times
My system specs:
AMD Ryzen 7 1700
GeForce GTX 1070 x2
16GB Ram
Running Windows 10
Octane Render V4
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aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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I think it generates vertex map from plane and so that's not fitting correct to results of cloth nurbs generator.
Octane For Cinema 4D developer / 3d generalist

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jsuarez388
Licensed Customer
Posts: 75
Joined: Fri Nov 27, 2015 1:38 am

aoktar wrote:I think it generates vertex map from plane and so that's not fitting correct to results of cloth nurbs generator.
Any suggestions on how to achieve the same result I get with C4D native render?
My system specs:
AMD Ryzen 7 1700
GeForce GTX 1070 x2
16GB Ram
Running Windows 10
Octane Render V4
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