Non Round Fiber FX
Moderator: juanjgon
- 3dreamstudios
- Posts: 479
- Joined: Fri Apr 03, 2015 8:55 pm
Would like to play with Fiber FX hair as Grass...but with hero super close shots...doesn't look quite right being circular. Any way to squeeze the hairs to an ellipse or even flat? What other work arounds do people look at for grass?
- BorderLine
- Posts: 291
- Joined: Sun Mar 24, 2013 5:30 pm
Hi Builtdown,
Interesting by your scene !
Possible you think ?
Thnaks in advance
Franck
Interesting by your scene !
Possible you think ?
Thnaks in advance
Franck
- 3dreamstudios
- Posts: 479
- Joined: Fri Apr 03, 2015 8:55 pm
Yes that does look quite nice! Well done.Builtdown wrote:For closeups definitely instanced grass models.
These are my test renders with instanced grass + world scale texture + Octane render.
I'm guessing your saying "world texture" meaning you are using a texture node that changes the color and possible other properties in world coords, not just each blade? Does look very organic.
Thanks for sharing!