Scatter object with dynamics

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

Post Reply
mikeadamwood
Licensed Customer
Posts: 165
Joined: Sat Sep 17, 2016 11:51 am

I'm using the scatter object as I want to use the random colour node to have varying different colours sampled from a gradient.

I have applied a rigid body dynamics tag to this scatter object so the spheres fall to the floor, I assumed it would work just like the cloner where if you pause it stops and freezes the frame...However with the scatter object if I press pause it snaps back to frame 0's position.

Any way of fixing this or a way of getting the random colour shader to work with a standard cloner?

Also would be really nice if you could do random colour on a per object basis without using the scatter object, when you manually copy object it is always the same colour
Windows 11 Pro | ASUS Pro WSX80E | AMD Threadripper Pro 5975WX 32-Core | 256GB Micron 8x32GB 3200MHz ECC | 2x PNY RTX6000 ADA
User avatar
aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

It's not implemented for that. You would be lucky if that would work.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Post Reply

Return to “Maxon Cinema 4D”