Hello there! I've always find using a gradient along a projection node challenging I just simply can't get it right! this time around it's about I'm getting a radial gradient mapped onto a sphere.
Additionally after getting this working I would like it to be sort of controlled by something like a light. I also tried doing this myself using the perspective projection and linking that to a light but didn't had any luck.
Essentially the point of all of this is to get a gradient similar to the shade that a light would project and later use this as a mask for a mix material.
Any clues to get this working will be much appreciated.
Head exploding around gradient mappings.
Moderators: ChrisHekman, aoktar
I made a radial button on top.
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Octane For Cinema 4D developer / 3d generalist
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3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Oh yeah I know Aoktar I'm sorry If I didn't explain myself correctly but you misunderstood me, you see on a plane I know how to do it but the problem comes when I try to do it onto a sphere, in other words I want to have that sort of gradient on a sphere and later being able to rotate it in a way that's always facing a light.