I know there are a few ways to get variation with octane shader & cloner but they all seem to need Render Instances to be on.
Is there a way to get shader variation with Render Instances off ?
Cheers.
Shader Variation with Render Instances Off ?
Moderators: ChrisHekman, aoktar
Mograph colors for this case.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
mg color is texture. You can use in anywhere as diffuse slot of material.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
More will come when Otoy team added the new texture types.andrefry wrote:Fixed. Thank you.
So glad this works with Octane, great work!
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw