Shader Variation with Render Instances Off ?

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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andrefry
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Joined: Sat Apr 09, 2016 1:38 pm

I know there are a few ways to get variation with octane shader & cloner but they all seem to need Render Instances to be on.
Is there a way to get shader variation with Render Instances off ?
Cheers.
Asus Sabertooth X79, i7-4930K, Corsair 32GB, 1080 TI Hybrid, 2070 Super hybrid,
Win 10, C4D R19.068, Octane 4.05-R7
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aoktar
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Mograph colors for this case.
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andrefry
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Joined: Sat Apr 09, 2016 1:38 pm

Thanks. Can I still use octane glossy, etc with mograph colors ?
Asus Sabertooth X79, i7-4930K, Corsair 32GB, 1080 TI Hybrid, 2070 Super hybrid,
Win 10, C4D R19.068, Octane 4.05-R7
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aoktar
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mg color is texture. You can use in anywhere as diffuse slot of material.
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andrefry
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Joined: Sat Apr 09, 2016 1:38 pm

Fixed. Thank you.
So glad this works with Octane, great work!
Asus Sabertooth X79, i7-4930K, Corsair 32GB, 1080 TI Hybrid, 2070 Super hybrid,
Win 10, C4D R19.068, Octane 4.05-R7
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aoktar
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andrefry wrote:Fixed. Thank you.
So glad this works with Octane, great work!
More will come when Otoy team added the new texture types.
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