Rounded edges fixed yet?

Generic forum to discuss Octane Render, post ideas and suggest improvements.
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
sethRichardson
Licensed Customer
Posts: 95
Joined: Thu Feb 27, 2014 2:16 am

Just curious. Octane still collecting dust while i wait lol.
User avatar
Lewis
Licensed Customer
Posts: 1100
Joined: Tue Feb 05, 2013 6:30 pm
Location: Croatia
Contact:

Sadly but not yet, still useless feature in 99% cases :(.
--
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177

WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
Hesekiel2517
Licensed Customer
Posts: 457
Joined: Mon Nov 23, 2015 10:57 pm

I hope there will be a fix soon. It's really important for CAD models. Sometimes i bake modos rounded edge to a normal map. But that works only for simple geometry.
sethRichardson
Licensed Customer
Posts: 95
Joined: Thu Feb 27, 2014 2:16 am

Thats a shame how many years will this be a broken feature? Seems to have no priority.
User avatar
mojave
OctaneRender Team
Posts: 1336
Joined: Sun Feb 08, 2015 10:35 pm

We are aware of the issues with rounded edges and this is a priority in our roadmap.

We will be starting working on what will probably be a completely new implementation shortly. Do not expect however to be ready in matter of weeks as it is not a trivial thing to do.
User avatar
3dworks
Licensed Customer
Posts: 295
Joined: Fri May 21, 2010 5:08 pm
Location: Berlin
Contact:

yes please fix it or remove it from features set. i'm trying to use this again and again every few months. don't get it why this is still not yet fixed after such a long time. it would be a great feature if working and was one of the reasons to use octane as an engine.

markus
Specs: Apple MacBook Pro M1 max 64GB 2TB, MacOS 12.5 / MacPro 5,1 with NVIDIA GeForce GTX 1080 8G, MacOS 10.13.6 / Mac Pro 5,1 with AMD RX5700 8G, MacOS 12.3.1 / HP Z600 with NVIDIA 3060 RTX 12G, Windows 10 pro + Netstor GPU box, 4 x NVIDIA GTX 980ti 6G.
User avatar
Phantom107
Licensed Customer
Posts: 686
Joined: Tue Jul 24, 2012 11:31 am
Location: The Netherlands

Where would you guys need this? Got some example? I can make a script that does this if there is enough demand for it.
sethRichardson
Licensed Customer
Posts: 95
Joined: Thu Feb 27, 2014 2:16 am

Phantom107 wrote:Where would you guys need this? Got some example? I can make a script that does this if there is enough demand for it.
It's critical for anyone that does any type of product renderings that come from CAD. Most CAD is not filleted on all sharp edges so you end up with a very fake looking render unless you round those edges. Most projects dont allow enough time to full retopo a complex CAD object to get softer edges. You could fillet in CAD, but that is also alot of work unless you have the source files and a good understanding of it because some shapes are pretty complex surfaces.

Long story short the only reason I dont use octane for production is because they are taking their sweet time fixing something thats been broke for over a year and a half. They are too busy cramming new shit in I could really care less about. Kind of a shame.
User avatar
mojave
OctaneRender Team
Posts: 1336
Joined: Sun Feb 08, 2015 10:35 pm

@sethRichardson

You'll then be happy to know we have already started working on a new improved implementation ;)
sethRichardson
Licensed Customer
Posts: 95
Joined: Thu Feb 27, 2014 2:16 am

mojave wrote:@sethRichardson

You'll then be happy to know we have already started working on a new improved implementation ;)
That makes me very happy indeed!
Post Reply

Return to “General Discussion”