Maya 2017 replaces Mental Ray with Arnold Render.
Maya 2017 ships with Arnold
- Rikk The Gaijin

- Posts: 1528
- Joined: Tue Sep 20, 2011 2:28 pm
- Location: Japan
Well, this is not really a surprise, after Autodesk acquired Solid Angle, so here you have it.
Maya 2017 replaces Mental Ray with Arnold Render.
Maya 2017 replaces Mental Ray with Arnold Render.
- prehabitat

- Posts: 495
- Joined: Fri Aug 16, 2013 10:30 am
- Location: Victoria, Australia
Gobble gobble gobble....
Big perpetual push and the wave of new subs will fill the piggy bank ready for the next acquisition...
Was just looking at our suite licences today: it's criminal. Need wine.
Big perpetual push and the wave of new subs will fill the piggy bank ready for the next acquisition...
Was just looking at our suite licences today: it's criminal. Need wine.
Win10/3770/16gb/K600(display)/GTX780(Octane)/GTX590/372.70
Octane 3.x: GH Lands VARQ Rhino5 -Rhino.io- C4D R16 / Revit17
Octane 3.x: GH Lands VARQ Rhino5 -Rhino.io- C4D R16 / Revit17
No surprise there, right! Good for the Maya community.
Beeing a former 3dsmax user I wonder how that community feels about having to pay for Arnold now that MaxtoA is on the way and when the Maya community gets an Arnold client license for free. To my knowledge the license fees are about the same for Max and Maya. I'm so glad I migrated to Modo last year but i feel sorry for the Max users.
I dont understand the AD agenda and will probably never do.
Beeing a former 3dsmax user I wonder how that community feels about having to pay for Arnold now that MaxtoA is on the way and when the Maya community gets an Arnold client license for free. To my knowledge the license fees are about the same for Max and Maya. I'm so glad I migrated to Modo last year but i feel sorry for the Max users.
I dont understand the AD agenda and will probably never do.