Maya 2017 ships with Arnold

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Rikk The Gaijin
Licensed Customer
Posts: 1528
Joined: Tue Sep 20, 2011 2:28 pm
Location: Japan

Well, this is not really a surprise, after Autodesk acquired Solid Angle, so here you have it.
Maya 2017 replaces Mental Ray with Arnold Render. ;)

prehabitat
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Location: Victoria, Australia

Gobble gobble gobble....

Big perpetual push and the wave of new subs will fill the piggy bank ready for the next acquisition...

Was just looking at our suite licences today: it's criminal. Need wine.
Win10/3770/16gb/K600(display)/GTX780(Octane)/GTX590/372.70
Octane 3.x: GH Lands VARQ Rhino5 -Rhino.io- C4D R16 / Revit17
dtxtreme
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Joined: Fri Aug 16, 2013 11:20 am

No surprise there, right! Good for the Maya community.
Beeing a former 3dsmax user I wonder how that community feels about having to pay for Arnold now that MaxtoA is on the way and when the Maya community gets an Arnold client license for free. To my knowledge the license fees are about the same for Max and Maya. I'm so glad I migrated to Modo last year but i feel sorry for the Max users.
I dont understand the AD agenda and will probably never do.
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