image Sequence mapping animation?

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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jang2235
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Is it possible to map animation using image Sequence Map?

It seems that does not apply to the animation trying to Sequence Image.
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juanjgon
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If you load an image as a sequence in the LightWave image editor, it should work in Octane without problems, but due to some limitations in the LightWave SDK, some controls, like the start frame, pre behavior, etc. can not work.

-Juanjo
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jang2235
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It rotted the Octane Mix Texture or Octane Multiply Texture Creating images Sequence is not working.

I want to create multiple image sequences by using the Mix or multiply does not work.

Will not this way?


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juanjgon wrote:If you load an image as a sequence in the LightWave image editor, it should work in Octane without problems, but due to some limitations in the LightWave SDK, some controls, like the start frame, pre behavior, etc. can not work.

-Juanjo
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juanjgon
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Can you send to me a sample scene or a screengrab of the node tree that you are using? The texture mix/multiply nodes should work from texture nodes using image sequences.

-Juanjo
spigolo
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Hello Juanjio
has this been fixed?

Im exporting some normal map from realwave to displace an ocean, but i can't get
the sequence to work... I apply a texture image node, put it in the diplacement an then to the material....
displacemnt work but not the animation...

Im using version 2.2
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juanjgon
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How are you rendering the animation, in "update" or in "full scene reload" mode? If you are rendering the scene in "update" mode, you must enable the "update materials" option to support the image sequences.

Thanks,
-Juanjo
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spigolo
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i thought that but it doesen't seems to work...
Will do some other test and in case submite a sample scene ok?
3dsign studio
Advanced visual communication
http://www.3dsign.it
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juanjgon
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Sure, no problem. If you have a scene with this problem I could test it here.

You are loading the image sequence inside the LW image editor, right?

-Juanjo
spigolo
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yes...
Im doing a test now I think there was a problem in the first image generate by realflow numbered 00000
the image was flat and image editor shows it fully black

Deleted that one it seems to work im rendering it now 15 frames as a test.
The nice thing is that realwave displacement are tileble so im displacing a scquare and instancing an array of them and you don't see in octane any
connection.
Will let you know if it works

thanks
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Advanced visual communication
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spigolo
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it works...

does the loop option work of image sequences or not?

Thanks
3dsign studio
Advanced visual communication
http://www.3dsign.it
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