Specific Object Reflection Passes

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centerlinedigital
Licensed Customer
Posts: 3
Joined: Fri Dec 04, 2015 8:16 pm

Similar to using the shadow pass of a particular object for compositing, I'm trying to have a floor plane reflect specific objects only, or provide me with an alpha matte for that object's reflection pass. The problem is that the floor reflects everything, including the HDRI -- giving my reflection pass more than just the primary object, and no object-based pass in the reflection. Is there a solution for this?

Thanks ahead of time!
calus
Licensed Customer
Posts: 1308
Joined: Sat May 22, 2010 9:31 am
Location: Paris

Isn't it exactly how render layer passes works ?
(the reflexion pass is the reflexion FROM the object in the render layer on the other objects , like for the shadow pass )

viewtopic.php?f=51&t=44267
Pascal ANDRE
centerlinedigital
Licensed Customer
Posts: 3
Joined: Fri Dec 04, 2015 8:16 pm

You're absolutely right!

I even read over that exact page, but I wasn't having luck showing the separated passes.

Fantastic... amazing, mind blowing... I love Octane.
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