Hi all,
This is the first stable release of version 3 Standalone. It's been a long time coming and a lot of work went into this version, even if it's not always visible. Of course, this is just the beginning of the v3 development cycle and there is more to come...
Plugins
Due to the recent and very late changes regarding the authentication and license management as well as the introduction of the film settings pin in the render target node, plugin developers still have to catch up and implement those changes, which means that the roll out of 3.00 versions of some plugins may take some time. I can assure you that the plugin developers are doing their best to get that done as soon as possible.
Also some of the new v3 features may not have been implemented yet in the plugins, because they take a lot of time or can't be implemented because there exists no infrastructure in the host application to generate any meaningful input data for a specific feature.
New features
A list of all the new features is provided in the new features post. The manual is continuously being updated and should already cover most of the changes.
Compared to 3.00 beta 4 nothing has changed with the exception of enabling the offline authentication. You can find more information about the offline authentication in the new features thread.
Licenses
To run 3.00 you need a v3 license. You can still run the 3.00 alpha and beta versions with a v2 license until the end of May. The current plan is that 3.00 alpha and beta versions will stop working on 1st June 2016. If the roll-out of non-beta 3.00 versions for all plugins that had a 3.00 beta version takes longer than expected we will extend this grace period.
With v3 licenses you can still use 1.xx and 2.xx versions of Octane, but v3 licenses cannot be deactivated via the OctaneLive web interface anymore, since they will be deactivated automatically by closing Octane or by signing out an offline authentication.
For more details about the new authentication and license system, please read the new features post.
CUDA requirements
Due to a CUDA compiler bug we had to switch to CUDA 7.5, which means on Windows and Linux you may need to update your NVIDIA graphics driver to a current version which supports at least CUDA 7.5. On Mac OSX you may have to update the CUDA driver for Mac to a current version supporting at least CUDA 7.5.
Known issues
We noticed that deep pixel rendering crashes the render kernels on Maxwell GPUs (compute model 5.x) if the scene contains volumes. We are still investigating, but it looks like a CUDA compiler bug. If it's a compiler issue, we will try to work around it, but it might take a while until we have found a solution for the issue.
Update: OSX authentication might fail after license updates. Please refer to this post in case you run into any problems.
Update 2: Error while initializing standalone "Could not store offline data". Please refer to this post for a temporary solution.
OctaneRender Standalone downloads
Windows
- 64-bit commercial version (ZIP archive)
- 64-bit demo version (ZIP archive)
Mac OS X
- 64-bit commercial version (DMG image)
- 64-bit demo version (DMG image)
Linux
- 64-bit commercial version (ZIP archive)
- 64-bit demo version (ZIP archive)
Photoshop workflow plugin download
You can download and install the plugin either via the Adobe Exchange platform or you can download it from the link below and manually install it.
Windows and Mac OS X
- Photoshop extension (v1.0.3) (ZXP archive)
Happy rendering,
Your OTOY NZ Team
OctaneRender™ Standalone 3.00
- prehabitat
- Posts: 495
- Joined: Fri Aug 16, 2013 10:30 am
- Location: Victoria, Australia
Well done to all involved at Otoy!
I cant wait till the logon server maintenance stops so I can pay you my moneyz!
EDIT:
I cant wait till the logon server maintenance stops so I can pay you my moneyz!
Login System Offline
The Customer Area is currently undergoing maintenance, please check back later.
EDIT:
License Upgrade
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Please check back in 30 minutes or so.
Win10/3770/16gb/K600(display)/GTX780(Octane)/GTX590/372.70
Octane 3.x: GH Lands VARQ Rhino5 -Rhino.io- C4D R16 / Revit17
Octane 3.x: GH Lands VARQ Rhino5 -Rhino.io- C4D R16 / Revit17
Weeeeeeeh!
I am interested in the Blender plugin, where can i find info about it, i need to know what is included from v3 and what is not possible.
Thanks
I am interested in the Blender plugin, where can i find info about it, i need to know what is included from v3 and what is not possible.
Thanks
Win 10 - 64 bit, Intel Corei7-7800X CPU @ 3.50GHZ, 32 gb ram, 2x Gigabyte RTX 2060 SUPER 8GB, OctaneRender for Blender - The most recent stable build - Houdini indie 18.5.499
Message: "Unable to find a license for 'OctaneRender Standalone'"
Link: <none>
Timestamp: 1463986129
Code: 10200
HTTP Status: 200
SSO Status: Signed In
Edit - bought the upgrade for v3 and now it works.
Link: <none>
Timestamp: 1463986129
Code: 10200
HTTP Status: 200
SSO Status: Signed In
Edit - bought the upgrade for v3 and now it works.
Last edited by smicha on Mon May 23, 2016 9:06 am, edited 1 time in total.
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
there's no Blender V3 plugin yet, so no V3 feature included in the last blender plugin.lakris wrote:Weeeeeeeh!
I am interested in the Blender plugin, where can i find info about it, i need to know what is included from v3 and what is not possible.
Thanks
viewtopic.php?f=113&t=53367
Pascal ANDRE
- Scottiefeng
- Posts: 183
- Joined: Fri Aug 01, 2014 1:46 pm
Congrats team!
Hopefully for every Octane user, his time and resource spent will all be justified by this new version.
Thanks guys again.
Will pay the license once released!
Hopefully for every Octane user, his time and resource spent will all be justified by this new version.
Thanks guys again.
Will pay the license once released!

You will not receive answer about V3 Blender plugin on this forum. This subject is totally ignored.lakris wrote:Weeeeeeeh!
I am interested in the Blender plugin, where can i find info about it, i need to know what is included from v3 and what is not possible.
Thanks
Sorry my English.
- Synthercat
- Posts: 284
- Joined: Mon Aug 30, 2010 11:12 am
- Location: Thessaloniki Greece
Do you mean blender-Octane V3 will never see the light of day?
Linux Mint 19.3 | GTX-1080Ti | AMD FX-8320 (OCed 4.4GHz) | 16GB RAM