Hey guys,
So i'm playing with octane for houdini, and motion-blur seems to work fine on regularly animated objects, but doesn't do anything on RBD objects.
Tried coming up with some way to get it to work myself, but it's just not doing anything.
Is it not possible, or am I missing something?
Motion-blur on RBD objects?
Moderator: juanjgon
- timvanhelsdingen
- Posts: 6
- Joined: Fri Oct 02, 2015 9:28 pm
Ahh, that seems to do the trick.
Thanks a lot!
Thanks a lot!
- DoubleTwistedCoil
- Posts: 4
- Joined: Sun Oct 27, 2019 6:26 pm
Deformation motion blur seems to significantly increase rendertimes. Is there a way to do this with regular motion blur?