Motion-blur on RBD objects?

Houdini Integrated Plugin

Moderator: juanjgon

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timvanhelsdingen
Licensed Customer
Posts: 6
Joined: Fri Oct 02, 2015 9:28 pm

Hey guys,

So i'm playing with octane for houdini, and motion-blur seems to work fine on regularly animated objects, but doesn't do anything on RBD objects.
Tried coming up with some way to get it to work myself, but it's just not doing anything.

Is it not possible, or am I missing something?
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Do you have the deformation motion blur parameter enabled in the Octane ROP node?

-Juanjo
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timvanhelsdingen
Licensed Customer
Posts: 6
Joined: Fri Oct 02, 2015 9:28 pm

Ahh, that seems to do the trick.
Thanks a lot!
DoubleTwistedCoil
Licensed Customer
Posts: 4
Joined: Sun Oct 27, 2019 6:26 pm

Deformation motion blur seems to significantly increase rendertimes. Is there a way to do this with regular motion blur?
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

The plugin can use the "v" velocity attribute to compute the motion blur if it is available in the object. This should be faster, at least from the scene extraction point of view.

Thanks,
-Juanjo
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